Genie: Difference between revisions

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|Leisure
|Leisure
|style="text-align:left;" | Summons random entertainment or recreational object.
|style="text-align:left;" | Summons random entertainment or recreational object.
|style="text-align:left;" | Some Fun objects set on fire.
|style="text-align:left;" | Some Fun objects set on fire.
|-
|-
|Money
|Money
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===The Sims Bustin Out GBA/NG===
===The Sims Bustin Out GBA/NG===
If the player's Sim passes out in ''[[The Sims Bustin' Out (handheld)|The Sims Bustin' Out]]'', the genie will appear, laugh at the Sim, and Teleport them to the hospital.
If the player's Sim passes out in ''[[The Sims Bustin' Out (handheld)|The Sims Bustin' Out]]'', the genie will appear, laugh at the Sim, and Teleport them to the hospital.


===The Urbz: Sims In The City GBA/DS===
===The Urbz: Sims In The City GBA/DS===
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[[File:GenieNPC.png|thumb|Genie Midlock, the genie in ''The Sims 2''.]]The '''genie''' reappeared in ''[[The Sims 2: FreeTime]]'' and is found in the '''[[Antique Lamp#The Sims 2: FreeTime|Dusty Old Lamp]]'''. He has violet skin and wears a waistcoat. His full name in ''The Sims 2'' is Genie Midlock, but when hovering the cursor on him, he will simply be identified as "Genie".
[[File:GenieNPC.png|thumb|Genie Midlock, the genie in ''The Sims 2''.]]The '''genie''' reappeared in ''[[The Sims 2: FreeTime]]'' and is found in the '''[[Antique Lamp#The Sims 2: FreeTime|Dusty Old Lamp]]'''. He has violet skin and wears a waistcoat. His full name in ''The Sims 2'' is Genie Midlock, but when hovering the cursor on him, he will simply be identified as "Genie".


He can be summoned by [[child]]ren or older Sims in the household. Any child<ref group="n">Most wishes are unavailable to children, but they can wish for '''Peace of Mind''' and '''Long Life'''.</ref> or older Sim in the household can make a wish, even if a different Sim rubbed the lamp to summon him. However, he grants three [[#Wishes 2|wishes]] to the object – not per Sim. Wishes can go wrong, but generally do not. After the genie has been summoned once, the lamp can no longer be sold. However, the lamp can be [[Gift giving|given as a gift]] even after the genie has been summoned and wishes have been made. There is no time limit on the lamp; wishes can be made at any time until all three have been made.
He can be summoned by [[child]]ren or older Sims in the household. Any child<ref group="n">Most wishes are unavailable to children, but they can wish for '''Peace of Mind''' and '''Long Life'''.</ref> or older Sim in the household can make a wish, even if a different Sim rubbed the lamp to summon him. However, he grants three [[#Wishes 2|wishes]] to the object – not per Sim. Wishes can go wrong, but generally do not. After the genie has been summoned once, the lamp can no longer be sold. However, the lamp can be [[Gift giving|given as a gift]] even after the genie has been summoned and wishes have been made. There is no time limit on the lamp; wishes can be made at any time until all three have been made.


Until three wishes have been made, he can be sent back into the lamp by selecting the Dismiss option, or he will go back on his own if he is not interacted with for a while. Once three wishes are made, he will state that Genie Law requires him to leave, and return to the lamp, which will then levitate and disappear. Sims in a household with a lamp may roll a 1,500 point [[Wants and Fears|want]] to make a wish.
Until three wishes have been made, he can be sent back into the lamp by selecting the Dismiss option, or he will go back on his own if he is not interacted with for a while. Once three wishes are made, he will state that Genie Law requires him to leave, and return to the lamp, which will then levitate and disappear. Sims in a household with a lamp may roll a 1,500 point [[Wants and Fears|want]] to make a wish.
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===Receiving the Dusty Old Lamp===
===Receiving the Dusty Old Lamp===
To be awarded the genie, one or more Sims in the household must have high [[enthusiasm]] in a [[Hobbies|hobby]] and high Lifetime Aspiration, which will summon the [[Gypsy Matchmaker]] to deliver the lamp. For each Sim with a [[Aspiration bar#Lifetime Aspiration|Lifetime Aspiration]] level of 7 or higher, there is a 2% chance (per day) that the matchmaker will bring the lamp.<ref group="n">In practice, the combination of Lifetime Aspiration and overall hobby enthusiasm appears to be what is relevant. Even if no Sims have a Lifetime Aspiration of at least 7, the matchmaker may deliver the lamp if Sims have high enthusiasm in one or more hobbies.</ref> The Gypsy Matchmaker may eventually deliver the lamp even if it is meant to belong to a Sim's dormmates, roommate, neighbor in the same apartment, or even a visiting Sim.
To be awarded the genie, one or more Sims in the household must have high [[enthusiasm]] in a [[Hobbies|hobby]] and high Lifetime Aspiration, which will summon the [[Gypsy Matchmaker]] to deliver the lamp. For each Sim with a [[Aspiration bar#Lifetime Aspiration|Lifetime Aspiration]] level of 7 or higher, there is a 2% chance (per day) that the matchmaker will bring the lamp.<ref group="n">In practice, the combination of Lifetime Aspiration and overall hobby enthusiasm appears to be what is relevant. Even if no Sims have a Lifetime Aspiration of at least 7, the matchmaker may deliver the lamp if Sims have high enthusiasm in one or more hobbies.</ref> The Gypsy Matchmaker may eventually deliver the lamp even if it is meant to belong to a Sim's dormmates, roommate, neighbor in the same apartment, or even a visiting Sim.


As a rule, one Sim in a household that receives a lamp will receive a [[Memories|memory]] of finding it, though this does not always happen. The memory is not always received by a Sim with high Lifetime Aspiration and hobby enthusiasm; it may be received by a [[toddler]], or even a [[baby]].
As a rule, one Sim in a household that receives a lamp will receive a [[Memories|memory]] of finding it, though this does not always happen. The memory is not always received by a Sim with high Lifetime Aspiration and hobby enthusiasm; it may be received by a [[toddler]], or even a [[baby]].
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*Ensorcel Sim - Mind controls a Sim for 4 hours. The Ensorcelled Sim will get the Ensorcelled moodlet for 4 hours, and their PlumbBob will glow purple. The moodlet has no positive or negative effects, and is cast on Sims outside the active family. "Mind control" simply means that the target Sim is temporarily added to the active family, with no autonomy. Hence, this cannot be used to have more than 8 active Sims in the household.
*Ensorcel Sim - Mind controls a Sim for 4 hours. The Ensorcelled Sim will get the Ensorcelled moodlet for 4 hours, and their PlumbBob will glow purple. The moodlet has no positive or negative effects, and is cast on Sims outside the active family. "Mind control" simply means that the target Sim is temporarily added to the active family, with no autonomy. Hence, this cannot be used to have more than 8 active Sims in the household.
**Release Sim from Ensorcelment - Releases Sim from Ensorcel.
**Release Sim from Ensorcelment - Releases Sim from Ensorcel.
**'''Tip:''' The [[Inventory#The Sims 3|inventory]] of an Ensorcelled Sim can be accessed. This allows the player to remove items from that Sim's inventory, and these items can be sold. This even extends to the Ensorcelled Sim's car, if that Sim has one.
**'''Tip:''' The [[Inventory#The Sims 3|inventory]] of an Ensorcelled Sim can be accessed. This allows the player to remove items from that Sim's inventory, and these items can be sold. This even extends to the Ensorcelled Sim's car, if that Sim has one.


Genies in ''The Sims 3: Showtime'' also have approximately twice the [[lifespan]] of a regular Sim, and their needs are a light purple color. Genies also float instead of running when ordered to travel some distance not reachable by car.
Genies in ''The Sims 3: Showtime'' also have approximately twice the [[lifespan]] of a regular Sim, and their needs are a light purple color. Genies also float instead of running when ordered to travel some distance not reachable by car.