Gravestone: Difference between revisions

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Bot: cleaned up using AWB, typos fixed: a hourglass → an hourglass
imported>Dharden
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imported>K6kaBOT
m (Bot: cleaned up using AWB, typos fixed: a hourglass → an hourglass)
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{{all
|name = {{PAGENAME}}Gravestone
|image = [[File:Mourning at a grave.jpg|235px]]
|caption = Mourning at a grave.
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In ''[[The Sims 2: Pets]]'', pets get gravestones/urns that are marked with a pawprint, and the owner(s) of the pet will get a special memory. A pet's urn is gray, and a pet's gravestone is brownish.
 
With ''[[The Sims 2: Seasons]]'' installed, a grave can be struck by [[Lightning|lightning]] during a storm. This will cause the ghost to appear (even during the day).
 
===Notes===
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*In ''[[The Sims 3: Showtime]]'', when a Sim dies by magic, the gravestone has a plaque implying the Sim died by fire prior to patch 38, where it is changed to two crossed shovels. This is also the default for remains (graves without ghosts); however, it can be changed by using cheats.
*In ''[[The Sims 3: Island Paradise]]'', when a Sim dies by running out of air, the gravestone has a plaque implying the Sim died by drowning.
*In ''[[The Sims 3: Ambitions]]'', when a [[SimBot]] dies in any way, the plaque on the gravestone will be a SimBot's hand holding up aan hourglass.
*In ''[[The Sims 3: Into the Future]]'', Sims who die in [[Oasis Landing]] will get a futuristic holographic gravestone. The plaque of death by shark attack and dehydration from ''Island Paradise'' erroneously has the plaque of death by old age.
*In ''The Sims 3: Into the Future'', plumbots have their own gravestone and urn. The gravestone has a holographic plaque of spinning gears.
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