Handiness: Difference between revisions

m
Bot: Removing invisible Unicode characters
imported>SimDestroyer
imported>K6kaBOT
m (Bot: Removing invisible Unicode characters)
Line 490:
Various objects such as [[television]]s, [[toilet]]s and sinks tend to break after numerous uses by Sims. A broken object is indicated by a visual cue such as stream of water, smoke or electrical sparks, depending on the type of the object. Repairs will always work no matter how low or high the Sims' handiness skill is, though having higher handiness will make these interaction go quicker. After a Sim has successfully repaired an object, they will gain a couple upgrade parts. A scrap pile will also appear, that Sims can scavenge to gain another part or two.
 
If a Sim with low handiness skills tries to repair an electronic object or is standing on top of a puddle of water, there is a higher chance of the Sim getting [[shock]]ed. The Sim will gain the "Seriously Fried"  moodlet, which will give the +40 [[dazed]] emotion for 3 hours, and causes smoke to pour out of the Sim. If the Sim gets shocked again with the moodlet, they'll be immediately electrocuted and [[Death|die]]. There is also a chance of the object the Sim was repairing catching [[fire]].
 
===Upgrading objects===
Anonymous user