Hunting: Difference between revisions

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{{Era|TS3P}}
{{all
|name = {{PAGENAME}}Hunting
|image = [[Image:Sims 3 Hunting.gif|235px]]
|caption = A cat hunting.
}}
[[Cat#The Sims 3: Pets|Cats]] and [[Dog#The Sims 3: Pets|dogs]] in ''[[The Sims 3: Pets]]'' have one skill of their very own, called '''hunting'''. Cats can hunt for [[minor pet]]s (rodents, reptiles, birds, etc.) and beetles. Dogs can "sniff out [[Collecting (The Sims 3)|collectables]]" to pick up [[Rock Collecting|rocks]], [[Metal Collecting|metals]], [[Gem Collecting|gems]], and "special" fragmented collectables.
 
Both cats and dogs can "fail" at hunting and pick up worthless junk, usually (shed) snake skins, feathers, maple leaves, and chip bags.
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== Abilities ==
=== Cat ===
*Starting at level 0, a cat can practice Hunting on a Cat Toy.
**They can also practice Hunting by the "Play...", "Pounce" command on a fellow cat.
*After reaching level 1 in Hunting, a cat can "Go Catch Something" anywhere in the world. The area clicked on is the area the cat will search. Sometimes the area can be empty. There does not actually have to be visible prey in the area in order for the area to not be 'empty.' Usually an area is only empty is it has already been hunted in recently.
*After reaching level 5 in Hunting, a cat can be ordered by a Sim to "Go Catch Something." This is very similar to the cat clicking an area to look, itself, except that it isn't limited to the area clicked on. Instead the cat searches the entire property it is on when ordered. The cat can, however, still come back empty handed.
 
*After reaching level 56 in Hunting, a cat can be ordered by a Sim to "Gocatch Catchsomething Something."specific This(Rodent, isSnake, veryTurtle, similarBeetle, toBird, Fish, or Lizard). Strangely the [[Hunting#Challenges|Challenge Rewards]] don't effect a cat's clickingsuccess anrate areaif tosent Hunting this way. Sometimes the cat can also just look, itselfaround, exceptdecide thatthere itare isnnone near by and give up. The cat won't limitedalways tounderstand and they might bring back the areawrong clickedkind onof prey. InsteadThe chances of bringing back the catcorrect searchesprey depends on the entirecat's Hunting skill level and propertywhether it ishas onthe when[[Genius ordered(pet)|Genius]] or [[Clueless]] trait. TheIf the cat can;successfully howevercatches something, stillit comewill backtry to present their catch to the Sims that sent emptythem handedout.
 
*After reaching level 6 in Hunting, a cat can be ordered by a Sim to catch something specific (Rodent, Snake, Turtle, Beetle, Bird, Fish, or Lizard). Strangely the [[Hunting#Challenges|Challenge Rewards]] don't effect a cat's success rate if sent Hunting this way. Sometimes the cat can also just look around, decide there are none near by and give up. The cat won't always understand and they might bring back the wrong kind of prey. The chances of bringing back the correct prey depends on the cat's Hunting skill level and whether it has the [[Genius (Pet)|Genius]] or [[Clueless]] trait. If the cat successfully catches something, it will try to present their catch to the Sims that sent them out.
 
*After reaching level 7 in Hunting, cats gain the ability to "Locate Prey." This can be used to track the position of Rodents, Snakes, Turtles, Beetles, Birds, Fish, or Lizards. The tracked prey becomes marked on the map (although you can zoom in and actually see them as well) until the cat completes it's next action. On the map, the markers are indistinct, only showing the category the tracked prey belongs to but zooming in allows you to mouse over the prey and find out specifically what it is. 'Prey' currently being kept as a [[Minor pet]] is also tracked when this ability is used, even if it is in a terrarium in the house shared with the cat.
 
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*Starting at level 0 a dog can be trained by a Sim to hunt.
*After reaching level 1, a dog can "Sniff Out Collectibles" anywhere in the world.
*Dogs with a hunting skill of 45 or higher can be told to "fetch date" and will bring back an attractive member of the Sim's preferred gender. This only works when on a community lot.
 
*Dogs with a hunting skill of 4 or higher can be told to "fetch date" and will bring back an attractive member of the Sim's preferred gender. This only works when on a community lot.
 
*After reaching level 6 in Hunting, a dog can be ordered by a Sim to find something specific (Gem, Metal, Rock, or 'Something'). This is similar to pets hunting on their own, though pets sent out to hunt will try to present their finds to the Sims that sent them out. The dog can still fail if sent out this way, instead obtaining worthless junk or nothing at all. If a dog finds 3/3 pieces of a fragmented collectable, the object can be "assembled" for a unique object to decorate the Sim's home or sold for a decent amount of [[Simoleon]]s.
*After reaching level 7 in Hunting, dogs gain the ability to "Locate Collectible." This can be used to track the position of Gems, Metals, or Rocks. The tracked collectible becomes marked on the map (although you can zoom in and actually see them as well) until the dog completes it's next action. On the map, the markers are indistinct, only showing the category the tracked collectible belongs to but zooming in allows you to mouse over the item and find out specifically what it is.
 
== Notes ==
There is currently a bug which can prevent a pet from ever obtaining the [[Hunter]] [[Pet_trait|Trait]]trait through 'training,' no matter how many times the pet is sent to hunt. This trait is still obtainable for the pet by choosing it after using the 'Attitude Adjustment' [[Lifetime_rewardLifetime reward#Pets|Lifetime Reward]] on the pet.
 
[[pt-br:Caça]]
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