Insane: Difference between revisions

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*The ''Speak Madness'' social interaction will creep-out non-insane Sims but will entertain other Sims with the Insane trait, and give out a bonus in relationship the first time if the Sims have not found each other's Insane Trait (and mark it as discovered). It takes a very high relationship, presumably best friend level, to get a sane Sim to react positively to the said interaction.
*Like [[Childish]] Sims, an Insane Sim can gain fishing skill while [[Fishing]] in the pool. However they will not catch any fish.
*Insane Sims are prone to randomly insulting or arguing with other Sims for little reason. Insane Sims can be friendly otherwise. The [[Friendly]] trait prevents them from doing this at all.
*Insane Sims autonomously consume fruits from the inventory even when not hungry, often yielding the ''Stuffed'' moodlet.
*Insane Sims will cheer for the [[Criminal#The Sims 3|Emperor of Evil]], unless they have a trait such as the [[Good]] trait which will have the opposite effect.
* Wishes from Insane Sims may not always make any sense, and may not even be fulfillable. For example, they might wish to steal an item, while lacking the Kleptomaniac trait.
*Insane Sims may exercise and/or go on computers while at parties, giving the "Rude Guest" moodlet to the host, unless the Insane Sim in question has the [[Inappropriate]] Trait.
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