Insane: Difference between revisions

293 bytes added ,  5 years ago
imported>SimDestroyer
No edit summary
imported>Acherontia Styx
Line 22:
 
==Player notes==
*An insane Sim's response to a marriage proposal will be random and not based on relationship level.
*Insane Sims are not affected by ghosts.
*Insane Sims can talk to themselves to fill both the social and fun motives, alleviating both the ''"Lonely''" and ''"Stressed Out''" [[moodlet]].
*Insane Sims can create distorted paintings using ''Paint Stylized Still-Life''.
*Insane Sims will autonomously sit on a toilet or in a bathtub without using it.
*The ''"Speak Madness''" social interaction will creep-out non-insane Sims but will entertain other Sims with the Insaneinsane trait, and give out a bonus in relationship the first time if the Sims have not found each other's Insaneinsane Trait (and mark it as discovered). It takes a very high relationship, presumablyat best friend level, to get a sane Sim to react positively to the said interaction.
*Like [[Childish (The Sims 3)|childish]] Sims, an Insaneinsane Sim can gain fishing skill while [[Fishing (The Sims 3)|fishing]] in the pool. However they will not catch any fish.
*Insane Sims are prone to randomly insulting or arguing with other Sims for little reason. Insane Sims can be friendly otherwise. The [[Friendlyfriendly (trait)]] trait prevents them from doing this at all.
*Insane Sims autonomously consume fruits from the inventory even when not hungry, often yielding the ''"Stuffed''" moodlet.
*Insane Sims will cheer for the [[Criminal#The Sims 3|Emperor of Evil]], unless they have a trait such as the [[Good (The Sims 3)|Goodgood]] trait which will have the opposite effect.
*If an Insaneinsane Sim has suffered a romantic betrayal or break up, they may end up taking out their frustration on another Sim at random instead of their cheating/former romantic interest.
*Insane Sims strangely never autonomously use "Fight!" interactions - even if they are [[Mean-Spiritedmean spirited]], [[Evil (The Sims 3)|Evilevil]] or [[Hot-headed (The Sims 3)|Hothot-Headedheaded]]. They may still slap Sims for a dare if they use the "Watch This!" interaction from the [[Daredevildaredevil]] trait. They may also start using "Fight!" interactions if they have suffered a romantic betrayal or break up.
* Wishes from Insaneinsane Sims may not always make any sense, and may not even be fulfillable. For example, they might wish to steal an item, while lacking the Kleptomaniac[[kleptomaniac]] trait.
*Insane Sims may exercise and/or go on computers while at parties, giving the "Rude Guest" moodlet to the host, unless the Insaneinsane Sim in question has the [[Inappropriateinappropriate]] Traittrait.
*Insane Sims may get the wish simply to go out at random.
*With the ''[[The Sims 3: Pets|Pets]]'' expansion pack installed, Insaneinsane Sims may sometimes act like one of the major pet animals.
*There is a glitch with the Insaneinsane trait. With the ''[[The Sims 3: Pets|Pets]]'' expansion pack, an insane child may start stretching because there is no animation for kids doing the "Acting like a horse" action.
*Interestingly, the ''"Talk aboutAbout conspiracies''Conspiracies" interaction will be considered friendly, and it will usually be received positively. On a side note, the ''"Catch anythingAnything?''" interaction will allow the Sim to discover if the target Sim has the Angler[[angler]] trait, and if so, give a bonus to the relationship.
*When swimming or exercising, Sims may choose other clothes types.
*If Sims have both the Insane and [[Nevernever Nudenude]] trait, they may take showers and baths in their everyday clothes, formal wear, etc.
*Insane Sims act nervously while swimming, but they do not suffer any ill-effects like [[Hydrophobichydrophobic]] Sims do.
*If the ''[[The Sims 3: Supernatural|Supernatural]]'' expansion pack is installed, Sims with the insane trait will get the "Lunacy" moodlet during a full moon.
*Insane [[Witchwitch]]es may autonomously cast ice blast on plumbing, breaking them in the process.
*Insane Sims tend to perform their "catch and eat invisible fly" animation when something unfortunate occurs to a nearby Sim.
*Much like neurotic Sims, insane Sims may "Look Through Window". This interaction can only performed autonomously, and results in a slight raise in the [[fun]] motive.
 
==Examples of Insane Sims in The Sims 3==