Insane: Difference between revisions

No change in size ,  6 years ago
m
imported>IsaiahScribblenauts
imported>IsaiahScribblenauts
Line 32:
*Insane Sims will cheer for the [[Criminal#The Sims 3|Emperor of Evil]], unless they have a trait such as the [[Good (The Sims 3)|Good]] trait which will have the opposite effect.
*If an Insane Sim has suffered a romantic betrayal or break up, they may end up taking out their frustration on another Sim at random instead of their cheating/former romantic interest.
*Insane Sims strangely never autonomously use "Fight!" interactions - even if they are [[Mean-Spirited]], [[Evil (The Sims 3)|Evil]] or [[Hot-Headedheaded (The Sims 3)|Hot-Headed]]. They may still slap Sims for a dare if they use the "Watch This!" interaction from the [[Daredevil]] trait. They may also start using "Fight!" interactions if they have suffered a romantic betrayal or break up.
* Wishes from Insane Sims may not always make any sense, and may not even be fulfillable. For example, they might wish to steal an item, while lacking the Kleptomaniac trait.
*Insane Sims may exercise and/or go on computers while at parties, giving the "Rude Guest" moodlet to the host, unless the Insane Sim in question has the [[Inappropriate]] Trait.