Interest: Difference between revisions

118 bytes added ,  11 years ago
imported>Dharden
(→‎The Sims 2: Put pet interests into a subsection)
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== The Sims ==
In the original release of ''[[The Sims]]'', there were 8 interests; Travel, Money, Politics, 60's, Weather, Sports, Music, and Outdoors. For [[child]]ren, the first four were replaced by Toys, Aliens, Pets, and School. The ''[[Hot Date]]'' [[expansion pack]] added 7 more interests that were only available to [[adult]]s; Exercise, Food, Parties, Style, Hollywood, Technology, and Romance. Hot Date also introduced [[magazine]]s, which adult Sims can read to change their interests. Gaining an interest point in one subject will cause the Sim to lose an interest point in another. Also in the original release, intrests were hidden, only to be shown and made a bigger gameplay mechanic in Hot Date.
 
Interests run on a 10-point scale, from 0 to 10.00. If a Sim has between 0 and 3.0 points in an interest, he or she will react negatively to it, and will lose [[relationship]] points with the speaker. He or she is likely to end the conversation, but may just change the subject. Either way, the thought bubble for the interest will have a red X through it. If a Sim has between 3.01 and 6.0 points, he or she will react positively enough to continue the conversation and gain relationship points with the speaker, but is likely to change the subject. The thought bubble for the interest will still have a red X through it. If the Sim has at least 6.01 points in an interest, he or she will react positively, and the thought bubble will not have a red X.
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