Investigator: Difference between revisions

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Cases are solved by rummaging through mail and garbage, snooping for clues at various locations, dusting for prints, and - most importantly - talking with other Sims. However, occasionally problems in the investigation will arise. For example, it may be necessary for an investigator to pick locks in order to get inside homes to search for clues and sometimes other Sims will need to be convinced to talk, either by being befriended, being bribed, or simply by being beaten up by the investigator. Be aware that beating up other Sims make your relationship with that Sim go down, and if you are not high up in the athletic skill, you might just lose the fight.
 
Less ethical investigators (even by investigator standards) can steal objects from locations as being "evidence," much like Sims with the [[Kleptomaniac]] trait. They can also use evidence found in mailboxes and garbage cans to blackmail Sims, although this is not always successful.
 
Investigator sims also need to hold stakeouts. This can be done on and community lot. The sim will pick up some bushes, and a random message will apear. Then, if the stakeout is successful, the sim wil see two other sims exchanging something. The sim can then go and write a report on a computer, which, in turn, will raise their career performance.
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