Legacy challenge: Difference between revisions

Reverted good faith edits by 24.98.228.97 (Talk) e.g. does mean ex., they're the same thing essentially
(Someone meant to put ex. but they thought example was spelled egample and they put eg.)
imported>K6ka
(Reverted good faith edits by 24.98.228.97 (Talk) e.g. does mean ex., they're the same thing essentially)
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The player starts with one adult Sim by themselves in what is known as a "legacy lot" (a lot, usually 5x5 or 6x5, with only the bare necessities for the Sim). The use of cheats and who the family members can marry are strictly regulated. Every generation there is supposed to be an heir who keeps the legacy going.
 
<blockquote class="note">The townie rule is different in ''[[The Sims 3]]'', because everybody is from the same neighborhood.</blockquote>
 
=== Legacy Challenge links ===
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*'''Adoptacy''': Sims cannot be born to the family, only adopted.
*'''Alphabet Legacy''': Naming the children in alphabetical order for 26 generations. (Ii.e. first generation names start with 'A' (exeg. Alice), second generation with 'B' (exeg. Bob), third generation with 'C' (exeg. Charlie), etc. etc.)
*'''Cleanacy''': Making it so the founder and every heir have 10 personality points in the neatness category/have the neat [[Trait (The Sims 3)|trait]].
*'''Dominant/Recessive Genes''': Starting with a Sim who has totally dominant genes (exeg. black hair/brown eyes) and seeing how long it takes for a totally recessive baby to be born (exeg. red hair/grey eyes).
*'''Fatacy''': The founder, all heirs, and all spouses, must be fat.
*'''Genacy''': The number of children born each generation reflects which generation the family is in. (i.e for the 1st generation, there should only be 1 child, for the 2nd generation there should be 2 children, for the 3rd generation there should be 3 children etc.)
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*'''Perfect Genetics''': The founder must have an extraordinary hair and eye color (e.g. white, pink, neon green) and each following heir(ess) must have the founder's genes.
*'''Prettacy''': Starting with a very ugly Sim, then trying to make the prettiest sim possible in 10 generations.
*'''Rainbow Legacy''': Making each generation represent a different colour (exeg. generation one is pink, generation two is red, etc.). The colour of the generation can be reflected in the sims' clothes, hair colour, house, etc.
*'''Random Legacy''': Roll dice or use the Random Legacy Challenge App to randomly determine various gameplay elements of each generation of the legacy. For example: which job the heir gets, how many kids they have, and whether or not they can get married, among others.
*'''Riskacy''': Having the founder and heirs marry the first adult sim of the opposite gender (playable, townie, or NPC) that walks onto the lot.
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