Life stage: Difference between revisions

27 bytes added ,  8 years ago
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imported>C.Syde65
(Previous description suited the context better.)
imported>K6ka
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Sims that are teens or older can become [[zombie]]s{{vgversion|University}} or [[vampire]]s{{vgversion|Nightlife}}, which also stops them from aging. Nevertheless, teen-vampires or teen-zombies can age by going to university. This action will change their age to "Young adult", and graduating will change it to "Adult", just like "normal" Sims. Also, [[PlantSim]]s have only three of the seven life stages: toddler, adult and elder.
 
If a residential lot originally built in a [[College (sub-neighborhood)|college]] [[sub-neighborhood]] is placed in the [[Lots and Houses bin]], and then in a non-college area, its aging controller may remain stuck. Sims moved into such a lot will not age until they are moved into a lot with a working aging controller. The aging controller can be unstuck by moving the Sims out, making a [[Build mode]] edit that changes the way the lot appears in the neighborhood view, and moving the Sims back in.
 
When a Sim is within one Sim day of transitioning from one age to another, it's their "[[Birthday]]", and they can then either wait for 6pm when they will automatically grow up, or players can trigger the age transition themselves with the "Grow Up" self-interaction, or the birthday cake. When using the cake, babies and toddlers depend on a teen, adult or elder to bring them to it. Furthermore, babies don't have the "Grow Up" [[interaction]] - they always need the assistance of an older Sim to become a toddler, no matter what. Using the "Grow Up" interaction will cause the selected Sim to grow up a day early.
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