Life stages (pet): Difference between revisions

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{{See also|Life stages}}
{{missing-info|''[[The Sims 3: Pets]]''}}
 
Like [[Sim]]s, pets age in '''stages'''.
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In ''The Sims 2: Pets'', kittens and puppies are independent family members with their own [[Motive (pet)|needs]], though they do not have the Scratch or Chew motives. They are mobile, but cannot climb stairs, and must be carried up and down them. They cannot be taken to [[community lot]]s. They cannot have jobs or learn [[commands]], but they can learn [[behaviors]]. While they cannot get on beds or furniture, they can be praised for not getting on them, and therefore trained to stay off them. This stage lasts three days.
 
The adult stage lasts 25 days for [[cat]]s and small [[dog]]s, and 22 days for large dogs. DogsThe and catslength areof the onlyelder playablestage petsis 5 to 10 days, butand playersis random. Elder pets can buyretire afrom their [[Aquarium|fishcareer tank(pet)|career]],. bird cageHowever, orthey womrat for Sims tocannot careget forjobs.
 
In ''The Sims 3: Pets'', all animals start out as an a puppy,adult,or elder.Catscats are kittens for seven Sim days, they are adults for twenty-eight Sim days, and they are elders for seventeen Sim days, then they die. Dogs are puppies for seven Sim days, they are adults for twenty-five Sim days, and elders for fourteen days, then they will die. Horses are foals for five Sim days, they are adults for thirty-five Sim days, and elders for seventeen days, then they will die. All living pets are fully controllable at all life stages, and all living pets can learn new skills at all life stages.
Elder pets can retire from their [[career (pet)|career]]. However, they cannot get jobs.
 
In ''The Sims 3: Pets'', all animals start out as an a puppy,adult,or elder.Cats are kittens for seven Sim days, they are adults for twenty-eight Sim days, and they are elders for seventeen Sim days, then they die. Dogs are puppies for seven Sim days, they are adults for twenty-five Sim days, and elders for fourteen days, then they will die. Horses are foals for five Sim days, they are adults for thirty-five Sim days, and elders for seventeen days, then they will die. All living pets are fully controllable at all life stages, and all living pets can learn new skills at all life stages.
 
 
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Pet deaths have their own unique cinematics. A dog's death will result in the Grim Reaper throwing a stick and the dog fetching, while a cat is thrown a ball of yarn. Pets also have their very own [[Gravestone#The Sims 2|gravestones]], and a special memory is also added when a pet dies.
 
In ''The Sims 3: Pets'', all animals will eventually die. They can die of starvation, fire, drowning, and old age. A dog will die after forty-six Sim days, a cat will die after fifty-two Sim days, and a horse will die after fifty-seven days. (If on normal lifespan) When a cat dies, the Grim Reaper will throw a mouse; when a dog dies, he will throw a dog toy; and when a horse dies, he will throw hay. All animals have unique gravestones.
 
In ''The Sims 3: Pets'', stray cats, lost dogs, and wild horses will also die eventually and get a gravestone. As they die, the other stray animals will surround them, along with everyone else on the lot.
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