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Life stages (pet): Difference between revisions
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{{See also|Life stages}}
{{missing-info|''[[The Sims 3: Pets]]''}}
Like [[Sim]]s, pets age in '''stages'''.
A pet starts as a kitten or puppy or foal{{vgversion|TS3:Pets}} and ages to an adult. In ''[[The Sims 2: Pets]]'' and ''[[The Sims 3: Pets]]'', an adult pet will eventually age to an elder, and will eventually die. However, in ''[[The Sims: Unleashed]]'' and ''[[The Sims 2 Pets (console)|The Sims 2 Pets]]'' for console, adult pets live indefinitely.
In ''The Sims: Unleashed'', kittens and puppies are objects, and appear as maternity tents topped by a cat face or dog face. The mother will watch them, but it is not possible to interact with them.
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Elder pets can retire from their [[career (pet)|career]]. However, they cannot get jobs.
== Death ==
In ''The Sims 2: Pets'', pets will eventually die of [[old age]], that being the only way they can die, as a police officer will take the pet away before starvation. When a pet dies, the [[Grim Reaper]] will come to take the animal away. Other dogs on the lot will surround the Grim Reaper in a circle and howl. Cats arch their backs and hiss.▼
▲Pets will eventually die of [[old age]], that being the only way they can die, as a police officer will take the pet away before starvation. When a pet dies, the [[Grim Reaper]] will come to take the animal away. Other dogs on the lot will surround the Grim Reaper in a circle and howl. Cats arch their backs and hiss.
Pet deaths have their own unique cinematics. A dog's death will result in the Grim Reaper throwing a stick and the dog fetching, while a cat is thrown a ball of yarn. Pets also have their very own [[Gravestone#The Sims 2|gravestones]], and a special memory is also added when a pet dies.
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