Life stages (pet): Difference between revisions

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In ''The Sims 2: Pets'', pets will eventually die of [[old age]], that being the only way they can die, as a police officer will take the pet away before starvation. When a pet dies, the [[Grim Reaper]] will come to take the animal away. Other dogs on the lot will surround the Grim Reaper in a circle and howl. Cats arch their backs and hiss.
 
Pet deaths have their own unique cinematics. A dog's death will result in the Grim Reaper throwing a stick and the dog fetching, while a cat is thrown a ball of yarn. When a horse diedies, the Grim Reaper will ride on the horseit thorughthrough a portal to the [[Netherworld]].{{Vgversion|TS3:P}} Pets also have their very own [[Gravestone#The Sims 2|gravestones]], and a special memory is also added when a pet dies.
 
In ''The Sims 3: Pets'', all animals will eventually die of old age as in the previous game. A dog will die after forty-six Sim days, a cat will die after fifty-two Sim days, and a horse will die after fifty-seven days.{{Lifespan|N}} When a cat dies, the Grim Reaper will dangle a cat toy from his hand and encourage the cat to jump for it until it ascends to the afterlife; when a dog dies, he will direct it into a portal to the next life by throwing a stick for it to fetch, or at times cuddle the dog while they lick his face, and he tosses them into a portal above them; and when a horse dies, he will spawn a large portal nearby, mount the horse and ride it off to the underworld. All animals have unique gravestones.
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