Lifetime reward: Difference between revisions

imported>K6kaBOT
Line 226:
|60,000
|Child
|The Moodlet Manager has a "Cure" function which removes all negative and neutral moodlets, allowing the Sim to repeatedly explore the mausoleum, search the town for collectibles or work out, however it may occasionally fail and result in a "Zap" instead, where a random negative moodlet is given (normally exhausted) . However, it can just be used again to remove it. Considering the fact that this can completely restore a Sim's needs up to maximum when they become low enough to produce a negative or neutral moodlet, this is probably one of the best rewards. The Moodlet Manager does NOT "cure" the "Sore" moodlet from sleeping after a rigorous workout. The "Cure" function will instantly complete a Sim's transformation to a Vampire. Can be passed down through generations of Sims.
Note: This reward can be sold for up to §12,000.
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Line 469:
|20,000
|Child
|Hover Bed will appear in family inventory, allowing parents to let their children have it.
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|[[File:Lt rewards cleanslate.png]]
Line 514:
|45,000
|Young Adult
|This reward fills all motives once Sim starts riding the vehicle. Can hold up to four Sims. However, due to a bug, life states who ride it end up needing motives they don't need. This happens to SimBots needing hygiene, mummies needing bladder and energy, vampires needing hunger and thirst, and aliens needing energy. It will not fulfill the brain power, thirst, destruction and scratch motives. This reward can be passed down.
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|[[File:Lt rewards agefreezepotion.png]]
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