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Daylight is available for approximately half of a Sim day. The outdoors are lit during daylight hours, though some areas may be in shadow. Daylight can enter a room through [[window]]s and doors that contain windows. Light can pass over a half-wall, though the half-wall may cast a shadow.
Daylight is available for approximately half of a Sim day. The outdoors are lit during daylight hours, though some areas may be in shadow. Daylight can enter a room through [[window]]s and doors that contain windows. Light can pass over a half-wall, though the half-wall may cast a shadow.


Whether they're indoors or outdoors, Sims like to be in well-lit areas. In ''[[The Sims]]'' and ''[[The Sims 2]]'', lack of light depresses the [[Environment|room/environment]] [[motive]]. In ''[[The Sims 3]]'', it produces the [[List of Moodlets (The Sims 3)#Environment|"It's Dark"]] [[moodlet]]. However, some creatures, such as [[Vampire (The Sims 3)|vampires]], do not need light.
Whether they're indoors or outdoors, Sims like to be in well-lit areas. In ''[[The Sims]]'' and ''[[The Sims 2]]'', lack of light depresses the [[Environment|room/environment]] [[motive]]. In ''[[The Sims 3]]'', it produces the [[List of Moodlets (The Sims 3)/Surroundings#Environment|"It's Dark"]] [[moodlet]]. However, some creatures, such as [[Vampire (The Sims 3)|vampires]], do not need light.


The light engine for ''[[The Sims 3]]'' itself has provoked some controversy among players as light does not flow from one floor to another, and often does not flow off of lots, leaving harsh visible edges on buildings and sidewalks. A higher level of bloom was introduced with ''[[The Sims 3: Ambitions]]''.
The light engine for ''[[The Sims 3]]'' itself has provoked some controversy among players as light does not flow from one floor to another, and often does not flow off of lots, leaving harsh visible edges on buildings and sidewalks. A higher level of bloom was introduced with ''[[The Sims 3: Ambitions]]''.