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Lights: Difference between revisions
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When ''[[The Sims]]'' was first released, there were only floor lamps and table lamps.
In ''[[The Sims 2]]'', lights are divided into these categories: Table Lamps, Floor Lamps, Wall Lamps, Hanging Lamps, Outdoor Lamps, and Miscellaneous. For the most part, the "Miscellaneous" category contains street lighting. As in ''The Sims'', "Hanging Lamps" is the label used for ceiling lamps.
In ''[[The Sims 3]]'' and ''[[The Sims 4]]'', lights are divided into five tabs in [[buy mode]] under the following titles: Table Lamps, Floor Lamps, Wall Lamps, Ceiling Lamps, and Outdoor Lights.
{| class="plaintable"
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!The Sims 4
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!Floor lamps
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!Table lamps
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!Wall lamps
| [[The Sims: Livin' Large|LL]] || {{Check2}} || {{Check2}}
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!Ceiling lamps
| [[The Sims: Hot Date|HD]] || {{Check2}} || {{Check2}}
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!Outdoor lights
| [[The Sims: Hot Date|HD]] || {{Check2}} || {{Check2}}
|{{Check2}}
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==
In ''The Sims'', outdoor lights come on at
In ''The Sims 2'', when an outdoor light is on auto, it will turn on at 7:00 pm and turn off at 2:00 am. Indoor lights that are on auto will be on between 7:00 pm and 7:00 am unless all Sims in the room are asleep.
In ''The Sims 3'' and ''The Sims 4'', the lights will turn on automatically if a Sim enters a room, arrives home (if they are alone), or wakes up. Occasionally, the lights may not turn on automatically, requiring the player to manually adjust them.
== Light options and customisation ==▼
In ''The Sims'', only some lights are clickable, and can be turned on and off manually. These lights will also go on when a [[burglar alarm]] goes off. Lights that have been turned on or off manually, or that have been turned on by a burglar alarm, will go back to automatic at 8:00 am. These clickable lamps also have bulbs that will periodically burn out and need to be replaced. The [[repairman]] will replace these bulbs. Sims can replace bulbs themselves, but may get [[electrocution|electrocuted]], though increasing the [[mechanical]] skill greatly reduces the risk of electrocution.▼
===The Sims===
▲In ''The Sims'',
''Hot Date'' changed most, but not all, Maxis lights so that they do not behave in this way. However, many [[Custom content|custom]] lights are clickable, either because they are based on unchanged Maxis lights, or because they are based on pre-''Hot Date'' lights.
In ''The Sims 2'', all lights are clickable. They have the options "Turn On", "Turn Off", and "Auto-Lights". The player can turn individual lights on or off, or can turn all lights in the room or on the lot on or off. The "Auto-Lights" feature is enabled by default, but the "Auto-Lights" option can disable or re-enable it for individual lights, or for all lights in the room or on the lot. When an outdoor light is on auto, it will turn on at 7:00 pm and turn off at 2:00 am. Indoor lights that are on auto will be on between 7:00 pm and 7:00 am unless all Sims in the room are asleep.▼
===The Sims 2===
It appears that lights in ''The Sims 2'' do not burn out.▼
▲In ''The Sims 2'', all lights are clickable. They have the options "Turn On", "Turn Off", and "Auto-Lights". The player can turn individual lights on or off, or can turn all lights in the room or on the lot on or off. The "Auto-Lights" feature is enabled by default, but the
When an outdoor light is on auto, it will turn on at 7:00 pm and turn off at 2:00 am. Indoor lights that are on auto will be on between 7:00 pm and 7:00 am unless all Sims in the room are asleep.
Lights are very customisable as of ''[[The Sims 3]]'', and wall lights can generally be shifted up and down walls. Lighting can be adjusted for both color and intensity, and players can enter RGB codes to add custom light colors using the ''Shift, Ctrl + click'' interaction.▼
Some lights allow for further customization, such as changing the color or tone of the light. In ''Nightlife'', many of the dance floor strobe lamps can be configured to only play certain animations. These changes take effect immediately, and can be done even on unowned community lots.
Various [[expansion pack]]s have enhanced light behaviour throughout the series, so that light settings can be controlled by [[tomb object]]s if ''[[The Sims 3: World Adventures]]'' is installed. ''World Adventures'' also introduced a wide range of invisible light sources available using the ''Buydebug'' [[cheat]]. Initially, lights could only sit in one position on walls, but as of a base game patch coinciding with the release of ''[[The Sims 3: Late Night]]'', most lights can be shifted up and down walls.▼
===The Sims 3===
▲Lights are very
▲Various [[expansion pack]]s have enhanced light
Sims with the [[frugal]] trait may autonomously turn off the lights in their home, and will often give themselves the "It's Dark" moodlet as a result.
===The Sims 4===
Lights in ''The Sims 4'' have three options: "Turn On", "Turn Off", and "Auto-Lights". As in ''The Sims 2'', the player can turn individual lights, all lights in the room, or all lights on the lot on or off. Outdoor lights that are on auto will turn on at 9:00 pm and turn off at 5:00 am. Indoor lights that are on auto will be on at all times, unless all Sims and pets in the room or the lot are sleeping.
Wall lights can be moved up and down walls. Both color and intensity can be adjusted for all lights. Regardless of where the selected Sim is, all changes to lighting options will take effect immediately.
[[Category:Objects]]
[[Category:Objects available in buy mode]]
[[Category:Objects available in build mode]]
[[Category:Objects with Shift + Click menus]]
[[Category:Objects that appear in all games]]
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