List of buffs: Difference between revisions

124 bytes added ,  2 years ago
m
 
(16 intermediate revisions by 10 users not shown)
Line 1:
This is a list of [[buff]]s for ''[[The Sims Medieval]]. ''A [[buff]] is [[The Sims Medieval]] equivalent of a moodlet in [[The Sims 3]].
 
This is a list of [[buff]]s for ''[[The Sims Medieval]]. ''A [[buff]] is [[The Sims Medieval]] equivalent of a moodlet in [[The Sims 3]].
 
==Drinks==
Line 13 ⟶ 12:
!class="unsortable"|Notes
|-
|[[File:Buzzed_MedievalBuzzed Medieval.png]]
|Buzzed
| +10
Line 29 ⟶ 28:
|Appears after two drinks.
|-
|[[File:Happy_DrunkHappy Drunk.png]]
|Happy Drunk
| +30
Line 37 ⟶ 36:
|
|-
|[[File:Mean_DrunkMean Drunk.png]]
|Mean Drunk
|No Focus Effect
Line 53 ⟶ 52:
|Appears after five drinks.
|-
|[[File:Stale_AleStale Ale.png]]
|Stale Ale
|No Focus Effect
Line 61 ⟶ 60:
|Appears after drinking regular ale.
|-
|[[File:Musty_WineMusty Wine.png]]
|Musty Wine
|No Focus Effect
Line 69 ⟶ 68:
|Appears after drinking regular wine.
|-
|[[File:Crisp_AleCrisp Ale.png]]
|Crisp Ale
| +20
Line 75 ⟶ 74:
|Drinking
|Like a clear, sunny day in late autumn...
|ApearsAppears after drinking Bloody Moss Mary.
|-
|[[File:Nauseous_MedievalNauseous Medieval.png]]
|Nauseous (Moderate)
| -25
Line 85 ⟶ 84:
|After the timer expires, your sim will vomit. Appears after drinking with "Sloshed" buff.
|-
|[[File:Chuldre_PainChuldre Pain!.png]]
|Chuldre Pain!
| -50
Line 109 ⟶ 108:
|Appears if you drink more than five drinks at night.
|-
|[[File:Great_WineGreat Wine.png]]
|Great Wine
| +10
Line 133 ⟶ 132:
|Appears for drinking three types of Curative Tonic
|-
|[[File:Feeling_WeirdFeeling Weird.png]]
|Feeling Weird
| -5
Line 139 ⟶ 138:
|Drinking
|Feeling strange after eating a loaf of moldy bread is no surprise, but this is somehow different than expected.
| style="text-align: center;"|
|-
|
|
|
|
|
|
| style="text-align: center;"|
|}
Line 162 ⟶ 153:
!class="unsortable"|Notes
|-
|[[File:Bland_MealBland Meal.png]]
|Bland Meal
| -5
Line 170 ⟶ 161:
|
|-
|[[File:Yummy_MealYummy Meal.png]]
|Yummy Meal
| varies
Line 178 ⟶ 169:
|From eating food. Examples are trout soup, rabbit soup and venison soup.
|-
|[[File:Stuffed_MedievalStuffed Medieval.png]]
|Stuffed
|No Focus Effect
Line 186 ⟶ 177:
|Appears after eating when not hungry. Eating with this buff will make the Sim fatter.
|-
|[[File:Marvelous_MealMarvelous Meal.png]]
|Marvelous Meal
| +30
Line 202 ⟶ 193:
|Eating food with [[Creative Cook]] trait.
|-
|[[File:Delectable_MealDelectable Meal.png]]
|Delectable Meal
| +15
Line 210 ⟶ 201:
|
|-
|[[File:Hungry_BuffHungry Buff.jpg]]
|Hungry
|No Focus Effect
Line 218 ⟶ 209:
|Your sim is begin hungry. When this buff expired, changes to ˝Very Hungry˝
|-
|[[File:Very_Hungry_MedievalVery Hungry Medieval.png]]
|Very Hungry
| -40
Line 226 ⟶ 217:
|Your sim needs food, before late! Changes to ˝Starving˝ in 11 hours.
|-
|[[File:Starving_MedievalStarving Medieval.png]]
|Starving
| -80
Line 234 ⟶ 225:
|Death by Starvation when the timer expires.
|-
|[[File:Tasteless Treat.png]]
|<div id="amazing meal"> </div>
|Tasteless Treat
|No Focus Effect
Line 242 ⟶ 233:
|From eating flat bread.
|-
|[[File:Taste_of_SmortleeTaste of Smortlee.png]]
|Taste of Smortlee
| +10
Line 258 ⟶ 249:
|
|-
|[[File:Palatabe_MealPalatabe Meal.png]]
|Palatabe Meal
| +10
Line 266 ⟶ 257:
|
|-
|[[File:Adequate_MealAdequate Meal.png]]
|Adequate Meal
|No Focus Effect
Line 274 ⟶ 265:
|From eating roast rat.
|-
|[[File:Feeling_FestiveFeeling Festive.png]]
|Feeling Festive
| +10
Line 282 ⟶ 273:
|Drinking Feast Ale.
|-
|[[File:Whale_of_a_MealWhale of a Meal.png]]
|Whale of a Meal
| +25
Line 289 ⟶ 280:
|That was whale of a good meal.
|Eating Whale Stew. Becomes 72 hours if Gastrobury is Annexed.
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
| style="text-align: center;"|
|-
|
|
|
|
|
|
| style="text-align: center;"|
|}
 
Line 326 ⟶ 294:
!class="unsortable"|Notes
|-
|[[File:Highly_FocusedVery Focused.png|right]]
|Highly Focused
| No Focus Effect
Line 334 ⟶ 302:
|Fast raising of quest performance
|-
|[[File:FocusedFocused1.png|right]]
|Focused
| No Focus Effect
Line 342 ⟶ 310:
|Raising of quest performance
|-
|[[File:Slightly_FocusedSlightly Focused1.png|right]]
|Slightly Focused
|No Focus Effect
| -
|Having a little focus
|[Sim Name's] mildly high focus is having a small positive efecteffect on [[Quest Performance]].
|Slow raising of quest performance
|-
|[[File:Slightly_UnfocusedSlighty Unfocused.png|right]]
|Slightly Unfocused
| No Focus Effect
| -
|Having a little negative focus
|[Sim Name's] mildly low focus is having a small negative efecteffect on [[Quest Performance]].
|Slow decreasing of quest performance
|-
|[[File:UnfocusedUnfocused1.png|right]]
|Unfocused
|No Focus Effect
Line 366 ⟶ 334:
|Fast decreasing of quest performance
|-
|[[File:Very_UnfocusedVery Unfocused1.png|right]]
|Very Unfocused
|No Focus Effect
Line 398 ⟶ 366:
Using bathtub. Higher quality baths cause bigger focus. Unkempt Sims do not clean up. Appears when you change a hero.
|-
|[[File:Attractive_MedievalAttractive Medieval.png]]
|Attractive
| +10 Mood
Line 414 ⟶ 382:
|Peeing in chamberpot
|-
|[[File:Magma_FeverMagma Fever.png]]
|Magma Fever
| -40 Mood
Line 426 ⟶ 394:
|Appears if Exposed to Sickness expires with low well being. Changes to a disease when buff expires.
|-
|[[File:Sleepy_medievalSleepy medieval.png]]
|Sleepy
| No Focus Effect
Line 434 ⟶ 402:
|Changes to Tired if expires.
|-
|[[File:Comfy_mediavalComfy mediaval.png]]
|Comfy
| +5-10
Line 442 ⟶ 410:
|Higher quality chairs, thornes, beds, etc. will boost the Focus.
|-
|[[File:Well_Rested_medievalWell Rested medieval.png]]
|Well Rested
| +10-+30
|8 hours
|
|It's easy to wake up on the right side of the bed when you get plenty of time in the bed.
|The more expensive bed is, the focusgreater greatlythe focus riseincrease.
|-
|[[File:Bad_NightBad Night's_Sleeps Sleep.png]]
|Bad Night's Sleep
| -15
Line 458 ⟶ 426:
|Happens randomly on very cheap beds.
|-
|[[File:Tired_medievalTired medieval.png]]
|Tired
| -30
Line 466 ⟶ 434:
|Changes to Exhausted if expired.
|-
|[[File:Exhausted_MedievalExhausted Medieval.png]]
|Exhausted
| -50
Line 474 ⟶ 442:
|Sim will pass out, if exhausted for a while.
|-
|[[File:Had_a_Nice_Nap_MedievalHad a Nice Nap Medieval.png]]
|Had a Nice Nap
| +10
Line 482 ⟶ 450:
|From sleeping on the bed or a loveseat.
|-
|[[File:Relaxing_StrollRelaxing Stroll.png]]
|Relaxing Stroll
| +15
Line 490 ⟶ 458:
|for Taking a Stroll in the Forest.
|-
|[[File:First_AidFirst Aid.png]]
|First Aid
| +10
Line 498 ⟶ 466:
|Asking the physican to get first aid will get this buff. Removes the Exposed to Sickness buff.
|-
|[[File:Sore_MedievalSore Medieval.png]]
|Sore
| -10
Line 514 ⟶ 482:
|
|-
|[[File:Having_a_Blast_MedievalHaving a Blast Medieval.png]]
|Having a Blast
| +40
Line 522 ⟶ 490:
|Changes to Entertained if expires. Fun-loving trait gets the Life is so Fun buff.
|-
|[[File:Warmed_MedievalWarmed Medieval.png]]
|Warmed
| +10
Line 538 ⟶ 506:
|The higher quality of the bucket is, the greater focus. Unkempt sims do not clean them up.
|-
|[[File:Tranquil_MedievalTranquil Medieval.png]]
|Tranquil
| +10
Line 546 ⟶ 514:
|
|-
|[[File:Brightened_Day_MedievalBrightened Day Medieval.png]]
|Brightened Day
| +10
Line 554 ⟶ 522:
|Good Sims can brighten a Sim's day.
|-
|[[File:Enjoying_Music_MedievalEnjoying Music Medieval.png]]
|Enjoying Music
| +10
Line 560 ⟶ 528:
|Music Box
|It's hard not to enjoy a beat this solid.
|Appears when there is an active music box nearby. DissapearsDisappears when you leave the room or music box goes inactive.
|-
|[[File:Woozy.png]]
Line 572 ⟶ 540:
 
==Knowledge and Religion==
 
 
 
{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
Line 599 ⟶ 565:
|Lack of Faith
|There must be an answer out there, somewhere, but I can't seem to find it.
|Happens randomly when the Sim is agnostic. Automatically dissapearsdisappears if the Sim adopts either faith.
|-
|[[File:The_WatcherThe Watcher's_Insights Insight.png]]
|
The Watcher's Insight
Line 610 ⟶ 576:
|Peteran priest only.
|-
|[[File:The_Watcher_is_NearThe Watcher is Near.png]]
|The Watcher is Near
| +10
Line 618 ⟶ 584:
|Peteran priest only.
|-
|[[File:The_WatcherThe Watcher's_Smiles Smile.png]]
|The Watcher's Smile
| +10
Line 635 ⟶ 601:
|Jacoban priest only.
|-
|[[File:Carefree_medievalCarefree medieval.png]]
|Carefree
| +10
Line 643 ⟶ 609:
|Agnostic Sims only.
|-
|[[File:Research_RampageResearch Rampage!.png]]
|Research Rampage!
| +10
Line 651 ⟶ 617:
|Changes to Research Rage when you research for too long.
|-
|[[File:The_Chosen_OneThe Chosen One.png]]
|The Chosen One
| +25
Line 659 ⟶ 625:
|You must maximize the Culture to use Chosen by the Watcher.
|-
|[[File:Blinded_By_The_WatcherBlinded By The Watcher.png]]
|Blinded By The Watcher
| -10
Line 667 ⟶ 633:
|Failure when you use Chosen by the Watcher.
|-
|[[File:Watcher's_Charitys Charity.png]]
|Watcher's Charity
| +25
Line 677 ⟶ 643:
 
==Other==
 
 
 
{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
Line 690 ⟶ 654:
!class="unsortable"|Notes
|-
|[[File:New_stuffNew stuff.png]]
|New Stuff!
| +20
Line 698 ⟶ 662:
|
|-
|[[File:Decorated_medievalDecorated medieval.png]]
|Decorated
| +10
Line 706 ⟶ 670:
|Appears if Hero interacts with a room's objects where room is furnished with at least 2 particular items from the same Collection. Some known items are: lights; curtains; sofas; tables; thrones; beds; wardrobes; washing pitchers. ++Requires verification.++
|-
|[[File:Nicely_Decorated_MedievalNicely Decorated Medieval.png]]
|Nicely Decorated
| +25
Line 714 ⟶ 678:
|As per 'Decorated' buff but requires 5 particular items. ++Requires verification.++
|-
|[[File:Beautifully Decorated Med.png]]
|
|Beautifully Decorated
| +40
Line 730 ⟶ 694:
|
|-
|[[File:Read_a_Good_BookRead a Good Book.png]]
|Read a Good Book
| +10
Line 745 ⟶ 709:
|
Sims generally don't like getting punched in the face. Next time, remember to duck!
 
 
Treat to visiting [[Physician]] or applying health salves.
|This buff sometimes appears from Fistfight.
|-
|[[File:Face_HitFace Hit!.png]]
|Face Hit!
| -10
Line 757 ⟶ 722:
|Appears when you are hit in the face in Kingball match.
|-
|[[File:Wearing_Frogga_HatWearing Frogga Hat.png]]
|Wearing Frogga Hat
| +10
Line 781 ⟶ 746:
|Quest item.
|-
|[[File:Pipe_DreamPipe Dream.png]]
|Pipe Dream
| +10
Line 811 ⟶ 776:
|
(1) Winning the swordfight
 
 
(2) Fighting the beast
Line 816 ⟶ 782:
|You can also get this on random events.
|-
|[[File:Grievously_WoundedGrievously Wounded.png]]
|Grievously Wounded
| -40
Line 823 ⟶ 789:
|
Wow. Who would have thought that gaping wounds, massive blunt force trauma, and losing half blood would put a damper on your spirits? Huh.
 
 
Treat by visiting the [[Physician]] or applying health salves.
|Changes to Major Laceration if expires. Sims with this buff changes into the Grievously Wounded clothes, also known as bandages.
|-
|[[File:Major_LacerationMajor Laceration.png]]
|Major Laceration
| -30
Line 834 ⟶ 801:
|
Looks like [Sim Name] came out on the losing side after that latest round of "intense negotiations."
 
 
Treat by visiting the [[Physician]] or applying health salves.
|Changes to Moderate Injury if expires. Sim with this buff can make Sims move slower.
|-
|[[File:Minor_ScratchMinor Scratch.png]]
|Minor Scratch
| -10
Line 845 ⟶ 813:
|
'Tis merely a flesh wound. I've had worse!
 
 
Treat by visiting the [[Physician]] or applying health salves.
Line 857 ⟶ 826:
|The Sim passes out if defeated in battle.
|-
|[[File:Fatigued_medievalFatigued medieval.png]]
|Fatigued
| -5
Line 865 ⟶ 834:
|Appears if stamina is below 50%. Starting a sword fight with this buff will start with 70% stamina instead of 100%.
|-
|[[File:Working_HardWorking Hard.png]]
|Working Hard
| +20
Line 873 ⟶ 842:
|
|-
|[[File:Passed_an_EdictPassed an Edict.png]]
|Passed an Edict
| +15
Line 889 ⟶ 858:
|From harvesting flowers.
|-
|[[File:Combat_ReadyCombat Ready.png]]
|Combat Ready
| +10
Line 897 ⟶ 866:
|
|-
|[[File:Marked_for_ArrestMarked for Arrest.png]]
|Marked for Arrest
| -5
Line 903 ⟶ 872:
|Scoundrel Failure
|Look out! [Sim Name] is marked for arrest! That last job didin't go so well, huh!
|Minor crimes will be sentancedsentenced to the stocks, if gets the buff. For example: fistfighting.
|-
|[[File:Humiliated_by_StocksHumiliated by Stocks.png]]
|Humiliated by Stocks
| -15
Line 913 ⟶ 882:
|Appears when sim is in stocks. Eggs and tomatoes will have extra -5. 5 hours if left the stocks.
|-
|[[File:Marked_for_DeathMarked for Death.png]]
|Marked for Death
| -20
Line 919 ⟶ 888:
|Major Crime
|[Sim Name] has been marked for death! Better get your affairs in order...
|Major crimes will be sentancedsentenced to execution if gets this buff. Changes to Judged Innocent if you survive. For example: poisoning a Sim.
|-
|[[File:Fed_The_BeastFed The Beast.png]]
|Fed The Beast
| +5
Line 929 ⟶ 898:
|You need a piece of meat to feed the beast.
|-
|[[File:Judged_InnocentJudged Innocent.png]]
|Judged Innocent
| +40
Line 937 ⟶ 906:
|
|-
|[[File:Lost_a_FistfightLost a Fistfight.png]]
|Lost a Fistfight
| -10
Line 945 ⟶ 914:
|
|-
|[[File:Cheered_Up_MedievalCheered Up Medieval.png]]
|Cheered Up
| +15
Line 953 ⟶ 922:
|
|-
|[[File:Fascinated_MedievalFascinated Medieval.png]]
|Fascinated
| +15
Line 961 ⟶ 930:
|Requires the [[Scholarly]] trait.
|-
|[[File:Upset_MedievalUpset Medieval.png]]
|Upset
| -15
Line 977 ⟶ 946:
|
|-
|[[File:Got_a_Good_Deal_MedievalGot a Good Deal Medieval.png]]
|Got a Good Deal
| +10
Line 985 ⟶ 954:
|A success results getting a lute. Failure will summon the Constable and send to the stocks (Does not appear on Monarchs). Costs 540 simoles.
|-
|[[File:Crab_MuskedCrab Musked!.png]]
|Crab Musked!
| +15
Line 1,001 ⟶ 970:
|
|-
|[[File:Good_DeedGood Deed.png]]
|Good Deed
| +15
Line 1,009 ⟶ 978:
|
|-
|[[File:Wound_ProtectionWound Protection.png]]
|Wound Protection
| +5
Line 1,017 ⟶ 986:
|Caused by royal armor from War Games quest. Eliminates injury.
|-
|[[File:Narrow_EscapeNarrow Escape.png]]
|Narrow Escape
| +10
Line 1,025 ⟶ 994:
|
|-
|[[File:Feeling_UnrefinedFeeling Unrefined.png]]
|Feeling Unrefined
| -10
Line 1,041 ⟶ 1,010:
|From harvesting minerals.
|-
|[[File:Hammer_TymeHammer Tyme.png]]
|Hammer Tyme
| +5
Line 1,049 ⟶ 1,018:
|The stronger the hammer, the focus will rise. Angelshammer will give a +30.
|-
|[[File:Adrenaline_Rush_MedievalAdrenaline Rush Medieval.png]]
|Adrenaline Rush
| +15
Line 1,057 ⟶ 1,026:
|From bombing a pirate ship, killing the unicorn, etc.
|-
|[[File:Feeling_FertileFeeling Fertile.png]]
|Feeling Fertile
| +20
Line 1,065 ⟶ 1,034:
|
|-
|[[File:Crying_Baby_MedievalCrying Baby Medieval.png]]
|Crying Baby
| -40
Line 1,081 ⟶ 1,050:
|
|-
|[[File:Passed_OutPassed Out.png]]
|Passed Out
| -5
Line 1,089 ⟶ 1,058:
|You can also get this if you are defeated in duel and Sleepless in Snordwich quest. The Sim faints from this buff.
|-
|[[File:Beacon_of_HopeBeacon of Hope.png]]
|Beacon of Hope
| +40
Line 1,097 ⟶ 1,066:
|When a merchant passes out in Sleepless in Snordwich quest, the Sim gets this buff.
|-
|[[File:Lovely_LuteLovely Lute.png]]
|Lovely Lute
| +30
Line 1,105 ⟶ 1,074:
|From listening to music for Bards and Trickster/Harlequin
|-
|[[File:You_Call_That_MusicYou Call That Music.png]]
|You Call That Music?
| -5
Line 1,131 ⟶ 1,100:
 
==Responsibilities and Quests==
 
 
 
{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
Line 1,144 ⟶ 1,111:
!class="unsortable"|Notes
|-
|[[File:A_Job_Well_DoneA Job Well Done.png]]
|A Job Well Done
| +20-50 Mood
| Variable
|Completing Responsibilities
|Succesfully{{sic}} performing one's duties to the kingdom is a great feeling.
|Focus effect increases after each responsibility completed.
|-
|[[File:Shirked_ResponsibilityShirked Responsibility.png]]
|Shirked Responsibility
| -20-40 Mood
Line 1,163 ⟶ 1,130:
Shirking too many of them will get the Marked for Arrest! buff. Excessive shirking will get the Marked for Death! buff.
|-
|[[File:Falling_Behind_on_QuestFalling Behind on Quest.png]]
|Falling Behind on Quest
| No Focus Effect
Line 1,174 ⟶ 1,141:
Disappears if the quest task is complete.
|-
|[[File:Behind_on_QuestBehind on Quest.png]]
|Behind on Quest
| No Focus Effect
Line 1,180 ⟶ 1,147:
|Quest
|Quest Performance is taking a hit because [Sim Name's] isn't making much progress on his/her Quest.
|Quest performance will fall if the focus is neutral or worse. Changes to Falling Behind on Quest if the quest task is complete. Changes to Dangerously Behind on Quest if expires.
|-
|[[File:Dangerously_Behind_on_QuestDangerously Behind on Quest.png]]
|Dangerously Behind on Quest
| No Focus Effect
Line 1,188 ⟶ 1,155:
|Quest
|Quest Performance is taking a nose-dive due [Sim Name's] utter lack of progress on his Quest.
|Quest performance will rapidly fall, regardless of focus. Changes to Behind on Quest if quest task is complete.
|}
 
Line 1,205 ⟶ 1,172:
!class="unsortable"|Notes
|-
|[[File:Exposed_to_SicknessExposed to Sickness.png]]
|Exposed to Sickness
| No Focus Effect
Line 1,213 ⟶ 1,180:
|Random illness will be triggered if expires. Disappears if you use First Aid.
|-
|[[File:Poison_PoxPoison Pox.png]]
|Poison Pox
| -40
Line 1,220 ⟶ 1,187:
|
[Sim Name] is plagued by Poison Pox. Oh, the scratching!
 
 
Treat by visiting the [[Physician]] or drinking curative tonics.
|Plagued sims will [[Death|perish]] if there is no clinic and low well being. Changes to Disease if expires.
|-
|[[File:Virulent_DiseaseVirulent Disease.png]]
|Virulent Disease
| -30
Line 1,231 ⟶ 1,199:
|
The plague that once consumed [Sim Name] has become a Virulent Disease.
 
 
Treat by visiting the [[Physician]] or drinking curative tonics.
|Changes to Infection if expires.
|-
|[[File:Noxious_InfectionNoxious Infection.png]]
|Noxious Infection
| -20
Line 1,242 ⟶ 1,211:
|
The disease suffered by [Sim Name] has turned into a Noxious Infection.
 
 
Treat by visiting the [[Physician]] or drinking curative tonics.
|Changes to Sickness if expires.
|-
|[[File:Slight_ColdSlight Cold.png]]
|Slight Cold
| -10
Line 1,253 ⟶ 1,223:
|
The infection that once gripped [Sim Name] is now just a Slight Cold.
 
 
Treat by visiting the [[Physician]] or drinking curative tonics.
|Disappears if expires, or drinking Moderate/Strong Curative Tonic.
|-
|[[File:My_Better_HalfMy Better Half.png]]
|My Better Half
| +10
Line 1,263 ⟶ 1,234:
|Spouse
|What would I be without you?
|Buff never expires until [[Divorce|divorce]].
|-
|[[File:My_LoveMy Love!.png]]
|My Love!
| +20
Line 1,273 ⟶ 1,244:
|
|-
|[[File:First_Romance_MedievalFirst Romance Medieval.png]]
|First Romance
| +40
Line 1,281 ⟶ 1,252:
|From falling in love for the first time.
|-
|[[File:Just_Married_MedievalJust Married Medieval.png]]
|Just Married
| +50
Line 1,287 ⟶ 1,258:
|Socialization
|Sims always enjoy the joyful period following the marriage. Let's hope the love lasts...
|From [[Marriage|marriage]].
|-
|[[File:First_Kiss_MedievalFirst Kiss Medieval.png]]
|First Kiss
| +40
Line 1,297 ⟶ 1,268:
|A successful first kiss wil result in love.
|-
|[[File:Rejected_First_Kiss_MedievalRejected First Kiss Medieval.png]]
|Rejected First Kiss
| -10
Line 1,305 ⟶ 1,276:
|From getting a slap in the face from a first kiss.
|-
|[[File:Entertained_medievalEntertained medieval.png]]
|Entertained
| +25
Line 1,313 ⟶ 1,284:
|Changes to Having a Blast buff if you have lots of fun.
|-
|[[File:Home_is_Where_the_Heart_isHome is Where the Heart is.png]]
|Home is Where the Heart is
| +15
Line 1,321 ⟶ 1,292:
|
|-
|[[File:New_Friend_MedievalNew Friend Medieval.png]]
|New Friend
| +20
Line 1,329 ⟶ 1,300:
|You can get this by Pit of Judgement.
|-
|[[File:Lost_A_FriendLost A Friend.png]]
|Lost A Friend
| -25
Line 1,335 ⟶ 1,306:
|Socialization
|Oh no, you've lost a friend! Relationships have their ups and downs, but surely there's something you can do to patch things up
|This buff is exterminated when your relationship is back up.
|
|-
|[[File:Prognosticating.png]]
Line 1,342 ⟶ 1,313:
| 2 hours
|Socialization
|There's difference between knowing the path , and walking the path...but knowing the path usually helps.
|From magic/medicine.
|
|
|
|
|-
|[[File:Heard_A_Good_JokeHeard A Good Joke.png]]
|Heard A Good Joke
| +10
Line 1,357 ⟶ 1,324:
|From listening to a joke.
|-
|[[File:Hilarious_Conversation_MedievalHilarious Conversation Medieval.png]]
|Hilarious Conversation
| +10
Line 1,365 ⟶ 1,332:
|From doing funny actions a lot.
|-
|[[File:Intrigued_medievalIntrigued medieval.png]]
|Intrigued
| +10
Line 1,373 ⟶ 1,340:
|From listening to a gossip.
|-
|[[File:Feeling_SuperiorFeeling Superior.png]]
|Feeling Superior
| +10
Line 1,381 ⟶ 1,348:
|Jacobans can also talk to non-jacobans for this buff.
|-
|[[File:It's_a_Boys a Boy.png]]
|It's a Boy
| +80
Line 1,389 ⟶ 1,356:
|From having a son.
|-
|[[File:It's_a_Girls a Girl.png]]
|It's a Girl
| +80
Line 1,395 ⟶ 1,362:
|New Baby
|Gurgling baby girls are delightful additions to any family!
|From having a daugtherdaughter.
|-
|[[File:Smooth_as_BabySmooth as Baby's_Bottoms Bottom!.png]]
|Smooth as Baby's Bottom!
| +15
Line 1,403 ⟶ 1,370:
|Cuddling Baby
|So soft cuddly warm!
|From playing with the baby.
|
|-
|[[File:Lonely_medievalLonely medieval.png]]
|Lonely
| -15
Line 1,413 ⟶ 1,380:
|Remains until talking with other sims.
|-
|[[File:Comforted_medievalComforted medieval.png]]
|Comforted
| +15
Line 1,423 ⟶ 1,390:
 
==Traits and Fatal Flaws==
 
 
 
{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
Line 1,436 ⟶ 1,401:
!class="unsortable"|Notes
|-
|[[File:Savoring_the_StenchSavoring the Stench.png]]
|Savoring the Stench
| +10
Line 1,444 ⟶ 1,409:
|Disappears after you take a bath.
|-
|[[File:One_with_NatureOne with Nature.png]]
|One with Nature
| +20
Line 1,452 ⟶ 1,417:
|With [[Earthy]] trait
|-
|[[File:I_am_beautifulI am beautiful.png]]
|I am beautiful
| +10
Line 1,460 ⟶ 1,425:
|With [[Vain]] trait
|-
|[[File:Too_Many_People_medievalToo Many People medieval.png]]
|Too Many People
| -10
Line 1,468 ⟶ 1,433:
|With [[solitary]] trait
|-
|[[File:Enjoying_SolitudeEnjoying Solitude.png]]
|Enjoying Solitude
| +15
Line 1,476 ⟶ 1,441:
|With [[solitary]] trait
|-
|[[File:I_Can_Do_It_On_My_OwnI Can Do It On My Own!.png]]
|I Can Do It On My Own!
| +10
Line 1,484 ⟶ 1,449:
|With [[solitary]] trait
|-
|[[File:Whale_RageWhale Rage.png]]
|Whale Rage
| -10
Line 1,492 ⟶ 1,457:
|Disappears after you discuss whale hunt, screaming at the sea, or going to whale hunt.
|-
|[[File:Excited_medievalExcited medieval.png]]
|Excited
| +15
Line 1,500 ⟶ 1,465:
|With [[Excitable (The Sims Medieval)|excitable]] trait
|-
|[[File:Morose_buffMorose buff.png]]
|Morose
| -15
Line 1,508 ⟶ 1,473:
|
|-
|[[File:Blinded_by_HubrisBlinded by Hubris.png]]
|Blinded by Hubris
| -10
Line 1,516 ⟶ 1,481:
|Hubris Sims gets this buff from completing a quest task or responsibility.
|-
|[[File:Dry_SpellDry Spell.png]]
|Dry Spell
| -20
Line 1,524 ⟶ 1,489:
|
|-
|[[File:Bloodthirsty_QuenchedBloodthirsty Quenched.png]]
|Bloodthirsty Quenched
| +5
Line 1,532 ⟶ 1,497:
|With [[Bloodthirsty]] Fatal Flaw
|-
|[[File:Looking_For_A_FightLooking For A Fight.png]]
|Looking For A Fight
| -15
Line 1,540 ⟶ 1,505:
|From not having a fistfight or duel for a while.
|-
|[[File:Gambling_ItchGambling Itch.png]]
|Gambling Itch
| -15
Line 1,548 ⟶ 1,513:
|From not gambling.
|-
|[[File:Need_a_DrinkNeed a Drink.png]]
|Need a Drink
| -15
Line 1,556 ⟶ 1,521:
|From not having a drink.
|-
|[[File:Nervous_WreckNervous Wreck.png]]
|Nervous Wreck
| -10
|4 hours
|[[Insecure]] Fatal Flaw
|It's like watching a train wreck in progress, but instead of a train, it's a medieval Sim...because, you knownknow, they didindidn't have trains back then.
|From sometimes upon waking up.
|-
|[[File:Afraid_of_the_Dark_MedievalAfraid of the Dark Medieval.png]]
|Afraid of the Dark
| -20
Line 1,572 ⟶ 1,537:
|With [[Cowardly]] Fatal Flaw
|-
|[[File:Can't_Sleept Sleep.png]]
|Can't Sleep
| -5
Line 1,578 ⟶ 1,543:
|[[Insomniac]] Fatal Flaw
|Ugh, I just can't sleep no matter how hard I try.
|From sleeping for awhile. Prevents the sim from sleeping or taking a nap (but not meditating).
|}
 
[[Category:Lists]]
[[ru:Мудлеты (The Sims Medieval)]]
[[Category:Lists|Buffs]]
[[Category:The Sims Medieval]]
41

edits