Memories: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
imported>Sms01
No edit summary
imported>C.Syde65
(β†’β€ŽThe Sims 2: Added some information on how positive and negative memories can be manipulated with SimPE.)
Line 8: Line 8:


In ''[[Bon Voyage]]'', a new memory feature is added. A suitcase icon appears in Sim's memories panel. Clicking it will show the Sim's [[vacation memento]]s that were collected while going on [[Vacationing|vacation]]. Vacationing Sims will receive a title based on the number of mementos they have collected. This is only a trivial feature, and collecting all of the vacation mementos will not give any sort of reward to a Sim. Each Sim has his or her own vacation mementos.
In ''[[Bon Voyage]]'', a new memory feature is added. A suitcase icon appears in Sim's memories panel. Clicking it will show the Sim's [[vacation memento]]s that were collected while going on [[Vacationing|vacation]]. Vacationing Sims will receive a title based on the number of mementos they have collected. This is only a trivial feature, and collecting all of the vacation mementos will not give any sort of reward to a Sim. Each Sim has his or her own vacation mementos.

Positive and negative memory types can be altered with SimPE. To make a memory positive, the player must change the hexadecimal code in the top row "00:" to "0x0000". To make a memory negative, the player must change the hexadecimal code in the top row "00:" to "0x0004".


==The Sims 3==
==The Sims 3==