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{{Under development2|Ambitions}}
{{Under development2|Ambitions}}
[[File:Driller hole.jpg|thumb|300px|right]]
[[File:Driller hole.jpg|thumb|300px|right]]
The Miner is a new object that is created by a Sim with the [[Inventing]] skill. Holes drilled in the ground can be used to travel around town. Players can name their tunnel openings and navigate to them selectively and can also fill them up again should they no longer require them. While drilling, there is a chance that your sim will come across a random gem, a metal, a space rock, scrap metal or a piece of furniture, among with other miscellaneous items such as Magic Gnomes. Occasionally, while drilling, a Sim will stop and the hole will glow gold. The hole can then be explored for loot and various moodlets. While on an underground adventure, a sim's Hygiene will drop rapidly and the chance of coming up singed is relatively common even if the adventure is successful. Having high Athletic Skill appears to directly increase the chance of finding loot and coming out victorious, however having an insufficient amount can result in a message about your sim being unable to progress any further after encountering a given obstacle underground, forcing them to abadandon the adventure prematurely.
The Miner is a new object that is created by a Sim with the [[Inventing]] skill and can also randomly be found for sale at the Consignment Store. Holes drilled in the ground can be used to travel around town. Players can name their tunnel openings and navigate to them selectively and can also fill them up again should they no longer require them. While drilling, there is a chance that your sim will come across a random gem, a metal, a space rock, scrap metal or a piece of furniture, among with other miscellaneous items such as Magic Gnomes. Occasionally, while drilling, a Sim will stop and the hole will glow gold. The hole can then be explored for loot and various moodlets. While on an underground adventure, a sim's Hygiene will drop rapidly and the chance of coming up singed is relatively common even if the adventure is successful. Having high Athletic Skill appears to directly increase the chance of finding loot and coming out victorious, however having an insufficient amount can result in a message about your sim being unable to progress any further after encountering a given obstacle underground, forcing them to abadandon the adventure prematurely.





Revision as of 00:33, 16 June 2010

Template:Under development2

The Miner is a new object that is created by a Sim with the Inventing skill and can also randomly be found for sale at the Consignment Store. Holes drilled in the ground can be used to travel around town. Players can name their tunnel openings and navigate to them selectively and can also fill them up again should they no longer require them. While drilling, there is a chance that your sim will come across a random gem, a metal, a space rock, scrap metal or a piece of furniture, among with other miscellaneous items such as Magic Gnomes. Occasionally, while drilling, a Sim will stop and the hole will glow gold. The hole can then be explored for loot and various moodlets. While on an underground adventure, a sim's Hygiene will drop rapidly and the chance of coming up singed is relatively common even if the adventure is successful. Having high Athletic Skill appears to directly increase the chance of finding loot and coming out victorious, however having an insufficient amount can result in a message about your sim being unable to progress any further after encountering a given obstacle underground, forcing them to abadandon the adventure prematurely.


Sims who use the miner at night will disturb sleeping Sims on nearby lots, unless those Sims have the heavy sleeper trait. Sims will leave their homes and run to the miner and the Sim who is using it, and over a prolonged period of time, will form negative relationships with the person operating the Miner. This occurs on both the home lot and public lots. Also, Drilling a hole directly on the lot of a Police Station can result in helping a criminal to escape for a reward.