Mood: Difference between revisions

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(added mood states section for TS3)
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The bar/meter next to the needs (or moodlets{{Vgversion|TS3}}) indicates mood. Green (which is usually indicated by the upper part of the bar) indicates good mood, and means that the average level of the needs are green or the Sims has more positive moodlets. The higher and greater the amount of the green, the better mood the Sim is in. If there is no color in the bar, that indicates the Sim is in a neutral mood; neither good nor bad. Red (which is indicated by the lower part of the bar) indicates bad mood, and means that the average level of the needs are red or yellow. The higher and greater the amount of the red, the worse mood the Sim is in.
 
 
Sims that are in a bad mood will only do things that will increase their need levels (such as sleeping when [[energy]] is low, eating when [[hunger]] is low, etc.) They will not do anything that will either have no effect or worsen their moods (such as study, exercising, etc.). Sims who are in a poor mood will not automatically go to work when the [[carpool]] comes, but will have to be told to go by the player. Sims in a good mood will be able to do anything that their age group, skills etc. allow.
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*Shaking the Ice Cream machine in [[Kicktail Park]] will result in death.{{Vgversion|TU:SITC}} However, if Fireworks occur or Ice Cream comes out, the Urb will not die.
 
== Mood Statesstates ==
In ''The Sims 3'', the Sim's mood state is displayed by hovering over the mood bar.
 
===Good mood states===
Sims that are "Elated" slowlywill generatereceive a steady stream of [[lifetime happiness]] points for the duration of that mood state.
 
* Happy
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===Bad mood states===
There are three types of bad mood states which is dependent on the moodletmoodlets the Sim has. For example, the "Mourning" moodlet wouldwill make the Sim feel sad instead of uncomfortable. Being Miserablemiserable, Depresseddepressed, or Furiousfurious makes certain interactions unavailable.
 
* Uncomfortable
** Miserable
 
* Sad
** Depressed
 
* Angry
** Furious
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