Motive (PlantSim): Difference between revisions

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|name=PlantSim in Sunlight
|image=[[Image:Plant sim.png‎|235px]]
|caption=A PlantSim in Sunlight
}}{{For|the hidden sunlight exposure motive in vampires|Sunlight exposure}}
 
[[PlantSim]]s in ''[[The Sims 2: Seasons]]'' and ''[[The Sims 3: University Life]]'' have different '''[[motive]]s''' than normal Sims.
 
==The Sims 2: Seasons==
[[File:TS2PlantSimNeeds.png|thumb|260px|A PlantSim's motives panel.]]
 
In ''[[The Sims 2: Seasons]]'', [[PlantSim]]sPlantSims have only three [[motive]]smotives, they require the same needs as all plants.
 
'''Love''' works very much like the [[social]] need does for a regular Sim, and can be raised in the same ways.
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The '''sunlight''' need is similar to the [[energy]] need of non-PlantSims, in that energy depletion affects PlantSims much as energy depletion affects non-PlantSims. However, maintaining or raising the sunlight need can be done by exposing the PlantSim to sunlight, either by taking them outside, putting them near a window, or putting them in a room with a greenhouse roof. At night, the '''Toasty Garden Lamp sans Toast''' can be used to restore the motive. The sunlight need is also somewhat similar to the Power need of [[Servo#The Sims 2|Servos]], though PlantSims do not have to become inactive to replenish it. The "maxmotives" cheat does not replenish this motive.
 
PlantSims have invisible motives as well: comfort and fun. If these motives are depleted, the PlantSim's mood could be in the red even when sunlight, water and love are completely full. A PlantSim's motives may also glitch - all the visible and invisible motives may be filled, but their moods could still be in the red.{{Fact}} ThatThis can be fixed by having the PlantSim go to another lot.
 
A PlantSim's Love and Water motives are affected by being in the room with a [[Snapdragon Bouquet]].
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==The Sims 3: University Life==
[[File:TS3PlantSimNeeds.png|thumb|260px|The motives panel for a ''University Life'' PlantSim.]]
In ''[[The Sims 3: University Life]]'', the [[Hunger]] and [[Bladder]] motives are covered by leaves, as PlantSims do not have these motives. The [[Hygiene]] motive is replaced by a '''Water''' motive, which can be filled by having the PlantSim come into contact with water (such as by swimming, using a hot tub, or taking a shower). PlantSims receive a [[List of Moodlets (The Sims 3)/Life status#PlantSims|Dehydrated]] Moodlet if this needs is low and a [[List of Moodlets (The Sims 3)/Life status#PlantSims|Hydrated]] moodlet if it is high.
 
While a PlantSim's [[Energy]] need can be satisfied by sleeping in beds, PlantSims can also "photosynthesize" to restore their energy. Unlike ''The Sims 2: Seasons'', in which PlantSims can absorb sunlight while doing other things, this involves a PlantSim burrowing into the ground and becoming a plant. It can only be done outdoors during the day, and will also replenish the Water motive.
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