Mummy: Difference between revisions
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(→Gallery: -removed cringey non-relevant comment "Rawr!" under mummy picture. please refrain from this, it makes the wiki look like it's moderated by kids.) |
imported>AireDaleDogz No edit summary |
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==== Disadvantages ==== |
==== Disadvantages ==== |
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Mummies |
Mummies are the slowest life state, and thus will limp from location to location.<ref name="Life state speed comparison" >https://www.youtube.com/watch?v=RnPy03DLg64</ref> Usually, this can make them to lose the chance of doing what they were going to do (going to work, social interactions with other Sims, etc.). |
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Mummies are also covered in old, flammable rags. Thus the mummy Sims will receive the 'Scared' Moodlet whenever they are in the same room as a lit fireplace, and will "quickly" move to put it out. Catching fire can be avoided by either getting a Sim to take Fireproof Homestead (Ambitions) as a Lifetime Reward or getting soaked in showers and diving wells. Every time they get in contact with water they get soaked, so they will leave puddles around the house. |
Mummies are also covered in old, flammable rags. Thus the mummy Sims will receive the 'Scared' Moodlet whenever they are in the same room as a lit fireplace, and will "quickly" move to put it out. Catching fire can be avoided by either getting a Sim to take Fireproof Homestead (Ambitions) as a Lifetime Reward or getting soaked in showers and diving wells. Every time they get in contact with water they get soaked, so they will leave puddles around the house. |
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* Moonlight Falls also features a [[Alexa Burt|Sim]] who died from the Mummy's Curse, but like the ones in Twinbrook she can be interacted with, made playable and brought back to life. |
* Moonlight Falls also features a [[Alexa Burt|Sim]] who died from the Mummy's Curse, but like the ones in Twinbrook she can be interacted with, made playable and brought back to life. |
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* If University Life is installed, mummies cannot go [[streak]]ing. |
* If University Life is installed, mummies cannot go [[streak]]ing. |
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{{reflist}} |
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{{Sim Life states}} |
{{Sim Life states}} |
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