Notification: Difference between revisions

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'''Notifications''' are a game mechanic used to inform the player of what'sevents goingand onhappenings in their game.
 
==The Sims==
AllMost notifications in ''The Sims'' are delivered in the form of a popup box. When shown, the game is paused, and the player is required to click a button in order to continue playing. DependingWith onsome the eventevents, a short sound effect or jingle playswill asplay. By default, the game may also notify the player of certain significant events through the use of [[Live PIP]]s, which will display a live camera of the scene in the bottom-right corner. Clicking on the PIP will cause the [[game camera]] to jump to the scene. Unlike other notifications, Live PIPs can be disabled in the [[Game option|game wellsettings]].
 
UnlikeWhile newerLive gamesPIPs inare therelatively series,non-intrusive ''The Sims''and doesdo not featureinterrupt agameplay, non-intrusivetext notificationnotifications systemare always delivered in dialog boxes, and players may find a large number of dialog boxesnotifications to be annoying.
 
==The Sims 2==
[[File:Welcome wagon notification TS2.png|thumb|A notification in ''The Sims 2'' telling the player about the [[welcome wagon]].]]
In ''The Sims 2'', dialog boxes continue to appear for crucial notifications, or for situations where the player is required to make a decision, such as [[chance card]]s. Other than that, most notifications appear at the top-right of the screen, and will not interrupt gameplay. Notifications can be dismissed by clicking on the "X" next to them, or by simply waiting for them to expire on their own. Notifications can be pushed by in-game objects, controllers, or by a Sim themselves. If a Sim or object pushes a notification, clicking on the notification will cause the camera to jump to that Sim or object, if they are present on the lot.
 
[[Live PIP]]s function similarly to those in ''The Sims'', and will again move the game camera over to the event when clicked on. Unlike other notifications, clicking on the PIP again will bring the camera back to the player's original position. As in ''The Sims'', they are enabled by default, but can be disabled if the player so chooses.
 
Notifications in ''The Sims 2'' are not nested or combined. If multiple notifications appear, the newest will appear on top, while older notifications will be pushed towards the bottom of the screen.
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Notifications do not appear to expire on their own, although they do appear to hide themselves automatically after a period of time.
 
Much like ''The Sims 2'', dialog boxes pausing gameplay may periodically appear, such as notifications for potential [[opportunity|opportunities]]. Notifications can also be pushed by Sims; clicking on the icon of the Sim will causemove the camera to focustheir on themlocation.
 
==The Sims 4==
[[File:TS4 Work Notification.png|thumb|200px|A notification in ''The Sims 4'' informing that one of the Sims has finished work.]]
The Sims 4 has nofications like The Sims 2. However, there is a max for how many nofications you can get and older nofications will be deleted.
In ''The Sims 4'', notifications appear on the top-right of the screen, like in previous games. When multiple notifications appear, they stack together, with the most newest being visible to the player. Older notifications on the stack can only be viewed if the newer ones are removed first. The player can view all notifications at the same time through the notification wall, where all notifications are automatically stored. Stored notifications will also have a relational timestamp informing the player of how long ago the notification was sent.
 
There is a maximum of 200 notifications that can exist in the wall at a time; when this limit has been reached, older notifications will be automatically deleted. Players can also close notifications by clicking on the red "X" next to each individual notification, or they can click the trash can icon to close all of them immediately.
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[[Category:Game mechanics]]
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