Notification: Difference between revisions

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(badly written paragraph; other sections of article don't have same content; the first part of the article says "what's going on in the game" which is self-explanatory enough)
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==The Sims==
AllMost notifications in ''The Sims'' are delivered in the form of a popup box. When shown, the game is paused, and the player is required to click a button in order to continue playing. Depending on the event, a short sound effect or jingle plays as well. The game may also notify the player of certain significant events through the use of [[Live PIP]]s, which will display a live camera of the scene in the bottom-right corner. Clicking on the PIP will cause the [[game camera]] to jump to the scene.
 
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==The Sims 2==
[[File:Welcome wagon notification TS2.png|thumb|A notification in ''The Sims 2'' telling the player about the [[welcome wagon]].]]
In ''The Sims 2'', dialog boxes continue to appear for crucial notifications, or for situations where the player is required to make a decision, such as [[chance card]]s. Other than that, most notifications appear at the top-right of the screen, and will not interrupt gameplay. Notifications can be dismissed by clicking on the "X" next to them, or by simply waiting for them to expire on their own. Notifications can be pushed by in-game objects, controllers, or by a Sim themselves. If a Sim or object pushes a notification, clicking on the notification will cause the camera to jump to that Sim or object, if they are present on the lot.
 
[[Live PIP]]s function similarly to those in ''The Sims'', and will again move the game camera over to the event when clicked on. Unlike other notifications, clicking on the PIP again will bring the camera back to the player's original position.
 
Notifications in ''The Sims 2'' are not nested or combined. If multiple notifications appear, the newest will appear on top, while older notifications will be pushed towards the bottom of the screen.
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