Anonymous user
Object limiter: Difference between revisions
Actually, 256MB of the PS3's RAM is for the OS - the other 256MB is open for developers
imported>Blakegripling ph m (Updated with new information) |
imported>Lost Labyrinth (Actually, 256MB of the PS3's RAM is for the OS - the other 256MB is open for developers) |
||
Line 5:
Console games are usually limited to about 100-150 objects. In The Sims Social, players can place up to 500 objects.
Object limiters are not present in Windows and Mac OS X (except The Sims Social) games as consoles tend to have less memory and less capable resources compared to ordinary PCs. For example, the [[Wikipedia:Playstation 3|PlayStation 3]] and [[Wikipedia:Xbox 360|Xbox 360]] both have 512MB of RAM (with the PS3 having its RAM split 256MB
Although Windows and Mac OS X have no object limit, the games will slow down (as with most games) if there is a lot of objects and Sims loaded (The Sims 2 and The Sims Stories resolve this by allowing objects on inactive floors to be hidden). Windows and Mac OS X can support up to 2,500 walls and 2,500 objects but that number is not legitimately possible aside from in The Sims 3 Generations where the player can legally have 8 Sims<ref>The Sims 3 allows 8 Sims in one household but the game can load more than 8 Sims.</ref>, a 60x60 lot, 9 floors<ref>The Sims 3 World Adventures allows 9 floors due to the basement feature.</ref> and about 500 objects which is legitimately possible.
|