Object limiter: Difference between revisions

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An '''object limiter''' is present in all console versions of [[The Sims series|The Sims]], as well as [[The Sims Social]]. The object limiter limits the number of objects that can be placed in a house, and warns the player if nearing the limit{{Vgversion|TU:SITC}}{{Vgversion|TS2C}}{{Vgversion|TS2 PC}}{{Vgversion|TS3C}}. Starting with The Sims 2, the game will compensate for going over the limit by setting one of the items in the house on fire (The Sims 2 Castaway). In The Urbz: Sims in the City, however, objects are not set on fire if the player goes over the limit.
 
The object limiter was created so the lots don't take much time to load and the game can perform well on the console hardware.
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Console games are usually limited to about 100-150 objects. In The Sims Social, players can place up to 800 objects.
 
Object limiters are not present in Windows and Mac OS X (except The Sims Social) games as consoles tend to have less memory and less capablefewer resources compared to ordinary PCs. For example, the [[Wikipedia:Playstation 3|PlayStation 3]] and [[Wikipedia:Xbox 360|Xbox 360]] both have 512MB of RAM (with the PS3 having its RAM split 256MB for the operating system and 256MB for developer usage).<ref>[http://www.querycat.com/question/b17e9ae717afbce3cebad5693b67df6a Querycat: How much RAM does the PS3 have?]</ref><ref>[http://www.chacha.com/question/how-much-ram-and-cache-does-an-xbox-360-have Chacha: How much RAM and cache does the Xbox 360 have?]</ref> [[The Sims 3]] on PC/Mac requires 1/1.5GB<ref>1GB is required for [[Wikipedia:Windows XP|Windows XP]] and 1.5GB is required for [[Wikipedia:Windows Vista|Windows Vista]] and [[Wikipedia:Windows 7|Windows 7]] and 2 GB for Mac OS X.</ref> of RAM. As this is much more memory than the console, [[The Sims 3 (console)|The Sims 3 for console]] has the object limiter due to the smaller amount of RAM whereas the Windows/Mac OS X version doesn't, especially since they can be upgraded to wider extent instead of being limited to a set amount with consoles.
 
Although Windows and Mac OS X have no object limit, the games will slow down (as with most games) if there isare a lot of objects and Sims loaded (The Sims 2 and The Sims Stories resolve this by allowing objects on inactive floors to be hidden). Windows and Mac OS X can support up to 2,500 walls and 2,500 objects but that number is not legitimately possible aside from in The Sims 3 Generations, where the player can legally have 8 Sims,<ref>The Sims 3 allows 8 Sims in one household but the game can load more than 8 Sims.</ref> a 60x60 lot, 9 floors<ref>The Sims 3 World Adventures allows 9 floors due to the basement feature.</ref> and about 500 objects which is legitimately possible.
 
==Trivia==
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