Opportunity: Difference between revisions
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imported>Nikel23 (→Trivia) |
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*[[Part-time job]]s and [[Skill career|self-employed careers]] do not have any career opportunities. In addition, several professions also do not have opportunities, i.e. Architectural Designer, Firefighter, Stylist, Daycare, and Lifeguard. |
*[[Part-time job]]s and [[Skill career|self-employed careers]] do not have any career opportunities. In addition, several professions also do not have opportunities, i.e. Architectural Designer, Firefighter, Stylist, Daycare, and Lifeguard. |
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*Riding, Science, and Social Networking skills do not have any skill opportunities. |
*Riding, Science, and Social Networking skills do not have any skill opportunities. |
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*In many collecting opportunities, the number of required collectible to collect is randomly between a specified range, such as 5 to 15 pieces of copper. The number doesn't persist, however. When the opportunity requires Sims to collect 10 pieces of copper, saving and reloading the game may change the number randomly; it may be fewer or more. This can be used as an advantage for rarer collectibles that are hard to find, such as mummitomium. |
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==References== |
==References== |