Opportunity: Difference between revisions

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==Trivia==
==Trivia==
* [[Part-time job]]s and [[Skill career|self-employed careers]] do not have any career opportunities. In addition, several professions also do not have opportunities, i.e. Architectural Designer, Firefighter, Stylist, Daycare, and Lifeguard.
* [[Part-time job]]s and [[Skill career|self-employed careers]] do not have any career opportunities. In addition, several professions also do not have opportunities, i.e. [[architectural designer]], [[firefighter]], [[stylist]], [[daycare]], and [[lifeguard]].
* Riding, Science, and Social Networking skills do not have any skill opportunities.
* [[Riding]], [[Science (skill)|science]], and [[social networking]] skills do not have any skill opportunities.
* In many collecting opportunities, the number of required collectible to collect is randomly between a specified range, such as 5 to 15 pieces of copper. The number doesn't persist, however. When the opportunity requires Sims to collect 10 pieces of copper, saving and reloading the game may change the number randomly; it may be fewer or more. This can be used as an advantage for rarer collectibles that are hard to find, such as mummitomium.
* In many collecting opportunities, the number of required collectible to collect is randomly between a specified range, such as 5 to 15 pieces of copper. The number doesn't persist, however. When the opportunity requires Sims to collect 10 pieces of copper, saving and reloading the game may change the number randomly; it may be fewer or more. This can be used as an advantage for rarer collectibles that are hard to find, such as mummitomium.