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{{Era|TS2NL|TS3LN|TS4GT}}
An '''outing''' is a gathering of a group of [[Sim]]s who stay together to socialize and do activities. The ability to have outings is one of the main features in ''[[The Sims 2: Nightlife]]'', ''[[The Sims 3: Late Night]]'', and ''[[The Sims 4: Get Together]]''. ''[[The Sims 2]]'' allowed Sims to bring friends along to a [[community lot]], but they generally mind their own business instead of hanging out with the Sims who bringbrought them. The outing system makes it possible to have a group of Sims be together most of the time.
 
==The Sims 2: Nightlife==
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Sims can also form casual groups if the player uses the ''Ask... To Form Casual Group'' option. The player can then choose whether the casual group will be "Just for Fun" or "For an Outing". If "Just for Fun" is chosen, there will be no timer and no scoring, but it will not fulfill the want to ask a Sim for an outing. After any the group is formed, Sims can invite more Sims on the outing by asking them to join the group.
 
An untimed casual group formed "Just for Fun" lasts until it is ended. Group members can be asked to leave, and will autonomously leave if their mood or needs become too low. The group can be disbanded if the playable Sims end it themselves, or when all members have been asked to leave the group. There are some benefits of forming a group. The group will [[Restaurant|dine out]] together and won't scatter around when invited to a [[community lot]]. On a [[residential lot]], group members won't go home after midnight.
 
A timed outing is scored, and works much like a date. An outing meter will appear in the upper right corner of the screen, and it displays the how much time is left in the outing. An outing score has seven levels:
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#Disaster
 
Raising the outing meter takes a little more effort than raising a date meter, as the score depends on the average amount of [[Fun]] gained by the members. Therefore, raising it might be easier if there are few members of the outing. The outing score will also get a boost if outing members become friends or best friends. In short, scoring for outings is similar to scoring for [[Party|parties]].
 
Timed outings have an initial time of 3 Sim hours. This time increases every time the player reaches higher levels on the outing meter. Sims will get an additional 2:30 for reaching the "Fun" level, another 2:00 for reaching "Super", and another 1:30 for "Rockin'", but nothing more thereafter. Sims will not get a time penalty if the outing score drops to a lower threshold, but they will not get another time extension for raising it back to a level they have already reached once.
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*Sims who have the '''Head for Numbers''' [[business perk]] are able to use the phone to add special [[NPC]]s to groups, even though those NPCs are not supposed to be added. This includes NPCs like the [[Grim Reaper]], Spectral Assistant, [[Therapist]], and [[Social Bunny]]. There's hardly any chance that they will appear when the player invites them, but it might cause problems with the game.
*Sims can bring outing members to a [[Vacationing|vacation]] without any additional airfare cost, but the outing must be formed before the airport shuttle arrives. The outing will be continued at the Vacation Destination once Sims have left home. However, because they are not included as part of the travel party, they'll just "leave" the Vacation Destination after the outing is over, and will not stay at the [[hotel]] or vacation home. They will not gain [[Vacation benefit|Vacation Benefits]] either.
*The welcoming outing can have a sim from vacation destination picked, if they are friends with at least one member of the outing. After the outing ends, they will just leave the lot like normal townies.
*Players cannot grab or move a surprise gift left as an outing reward if from Sims who live in an [[apartment]], because they are placed outside the apartment slot. Sims can still use the objects, but they might block the way. The objects, however, won't show up if player plays other families in the same apartment.<ref>This glitch has been fixed with [[The Sims 2: Apartment Life/patch|Apartment Life patch]], but the fix does not affect objects that have already been sent as a reward. Objects sent after the patch is installed will not experience this glitch.</ref>
*If Sims who live in an apartment have an outing in which one of the members is in a neighboring apartment, it will be tricky to go to a community lot. The neighbor must be present on the lot and must be available to go to the community lot. Otherwise, Sims must wait for them until they are present and available.. For example, if the outing occurs after 10 PM and the Sims are leaving for the outing by taxi, the taxi will remain unmoved until morning when the neighbor is awake. If the neighbor goes to work in the morning, the taxi will have to wait until they get home. This will not count as standing up other members of the outing, but will waste Sims' time.
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Outings return in ''[[The Sims 3: Late Night]]'' as a new way of keeping a group of Sims together. It is an enhanced version of the outings from ''[[The Sims 2: Nightlife]]''. Forming a group can easily be done by asking in person, invite the Sims out from the cellphone, or using the "go here with" interaction. When Sims group up, they will have small blue PlumbBobs hovering over the top of their head. A group of up to eight Sims will tag along when going to any community lots or visiting a Sim's house, but the group will break up if the controlled Sim enters a rabbit hole or goes home. There cannot be two separate Sims with two different groups in the same household. When a member of the group is tired, going to work/school, or somewhere by themselves, they will leave the group and will disband it if the second last member leaves. Any mean interactions or actions that result in a negative response may end the outing earlier.
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==The Sims 4: Get Together==
{{Main|Club (The Sims 4: Get Together)}}
Outings return in ''[[The Sims 4: Get Together]]'' with a number of changes; outings are now referred to as club gatherings and have been revamped with many new additions such as being able to select certain Sims, allowing only certain Sims to join, and selecting where club members can hang out.
 
In ''[[The Sims 4: Dine Out]]'' and ''[[The Sims 4: City Living]]'', additional outings were added to bring Sims to restaurants, dance parties, and [[festival]]s. Whenever Sims travel, they can also choose to bring other Sims with them provided they have a minimum relationship of acquaintances. Sims on restaurant outings will automatically sit at the same table if possible. Sims attending dance parties with friends or festivals with friends have club-like options to drink together, dance together, listen to music together, and so on. However, unlike club gatherings, unless a club gathering is also started during a dance party event or festival event, no club points will accumulate. Festival outings also usually have one goal related to the festival that must be achieved for the event to be a success.
 
== References ==
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[[Category:Nightlife]]
[[Category:Late Night]]
[[Category:Get Together]]
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