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While possessed, the player has limited ability to control the Sim, and it will constantly override interactions with strange interactions, such as wandering around or staring at objects. The player can make the possessed Sim talk with other Sims about a "Normal Sim's problems", about flowers or about the "[[Mother Plant|Mother]]". If conversation is initiated by the possessed sim, the interaction bar that is normally found on the top center of the screen will not appear. While walking, possessed Sims will crane their neck at a 90 degree angle, have their now-disjointed and doll-like limbs stretched out in unnatural directions, and will continuously wear a wide smile with widely opened (and sometimes winking) eyes. When sitting, the Sim will still exhibit the strange neck posture and facial expressions. A possessed Sim's [[motive]]s are always locked at full.
Possessed Sims can spawn naturally wandering around
Sims can try to talk with a possessed Sim, who will reply in single, cryptic messages, usually referring to "The Mother". Other Sims can also try to wake up possessed Sims by slapping them, which will work if the relationship with them is high enough. Otherwise the possessed Sim will prevent it by catching the Sim's hand and bending it backwards. This, however, can still sometimes occur between Sims with a high relationship, and may take several attempts to successfully pull the affected Sim out of their possessed mood.
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==Trivia==
*When talking to a possessed Sim, they may sometimes reply with "Welcome to StrangerVille", even if they're in another neighborhood.
*A [[Laganaphyllis simnovorii|cowplant]] cannot transfer or remove a possessed moodlet as possessed Sims cannot interact with a cowplant in any way.
*The emotion shares the same color used for [[asleep]].
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