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PØŞŞ€ŞŞ€Đ: Difference between revisions
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{{All
|name = Possessed
|image =
[[File:Possessed strangerville.png|235px]]
|caption = A possessed Sim.
}}
'''Possessed '''(stylized as "PØŞŞ€ŞŞ€Đ")
This special emotion can be achieved by collecting the bizarre fruit in [[StrangerVille]] and eating it, or by entering into a toxic cloud in the second level of the [[The ██████ Lab|secret laboratory]]. [[Vampire]]s can also become possessed if they drink plasma from a Sim who has the infected trait. Drinking a bizzare fruit juice will also result in a sim becoming possessed. Upon creating a batch of bizarre fruit juice, it will have a default description that says "this fizz feels strange". The Sim will then twist and contort few times, creepy music will play, and their emotion will change into possessed.
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*Each attempt to talk with a possessed sim will give some positive relationship points between the possessed and normal sim.
**However, slapping a possessed Sim to wake them up won't affect the relationship in any way.
*Using the "Welcome to StrangerVille" interaction introduces a Sim to another, which
*Sims can still be possessed by both the fruit and the cloud, even if they have turned themselves into a [[skeleton]] through the usage of a relic.{{Vgversion|TS4:JA}}
**Possessed skeletons will still perform typical skeleton idle animations (eg. spinning their head) alongside possessed idle animations.
*If a Sim is part of a group and becomes possessed, they will still be forced to perform any group tasks.
**This includes tasks like "Do something with..." (eg. go swimming with..., go fishing with...).
*If a player has testing cheats on, the ability of those cheats when shift clicking a Sim will be severely reduced.
*Possessed moodlets are currently the strongest moodlets in the game as they add 7,548,431+ points towards the possessed emotion.
**If applied through a mod or cheat on a sleeping sim, the possessed moodlet will override the sleeping moodlet and wake a Sim up immediately.
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