Police: Difference between revisions

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The '''Police''' is a type of [[NPC]] in ''[[The Sims]]'', ''[[The Sims 2]]'' and ''[[The Sims 3]]''
 
The police will come when youran alarm goes off or youa Sim callcalls them when yourtheir house is robbed by a [[Burglar]]. In ''[[The Sims]]'', the police will arrest the burglar, and he will go peacefully. YouThe family will be reimbursed for what was stolen, and will receive a §1000 reward. In ''[[The Sims 2]]'', the police will fight the burglar in an attempt to make an arrest. If the policemanpolice officer wins, youthe family will be reimbursed for yourany stolen items, and will receive a §500 reward for the capture of the robber. If the policeman loses, the robber will escape with yourwhatever itemshe or she managed to steal.
 
In ''[[The Sims: House Party]]'', if your Sims throw a houseloud party that lasts past 11 pm, athe policemanpolice will arrivecome to break up the party. In ''[[The Sims: Livin' Large]]'', if a Sim with low [[logic]] skill uses the [[Concoctinator Chemistry Set]], thereoutdoors isduring school hours, a chancepolice thatofficer awill failedcome potionand withfine badthe Sim because of the smell. Oddly, this will behappen createdif anda theSim policedrinks willa comepotion andoutdoors fineduring thethose Simhours, becauseeven if it was made outside of theschool smellhours.
 
Calling a false alarm to the police station in ''[[The Sims]]'' results in a stern warning. However, in both ''[[The Sims 2]]'' and [[The Sims 3|''The Sims 3'']], you will be fined §500. If you do not have enough money, they will take away one piece of furniture.
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