Police: Difference between revisions

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The police will come when an alarm goes off, or when a Sim calls them while a [[Burglar]] is on the lot. In ''[[The Sims]]'', the police will arrest the burglar, and he will go peacefully. The family will be reimbursed for what was stolen, and will receive a §1000 reward. In ''[[The Sims 2]]'', the police will fight the burglar in an attempt to make an arrest. If the police officer wins, the family will be reimbursed for any stolen items, and will receive a §500 reward for the captures of the robber. If the policeman loses, the robber will escape with whatever he or she managed to steal.
 
In ''[[The Sims: House Party]]'', if Sims throw a loud party that lasts past 11 pm, the police will come to break up the party. When the police arrive, there is a strong chance that the party score will immediately drop to "Disaster" unless cheats are used to remove the police car and officer. In ''[[The Sims: Livin' Large]]'', if a Sim uses the [[Concoctinator Chemistry Set]] outdoors during school hours, a police officer will come and fine the Sim because of the smell. Oddly, this will happen if a Sim drinks a potion outdoors during those hours, even if it was made outside of school hours. If a Sim with low [[logic]] skill uses the set, there is a chance that a failed potion with a bad smell will be created, in which case the police will come and fine the Sim for the smell.
 
Calling a false alarm to the police station in ''[[The Sims]]'' results in a stern warning. However, in both ''[[The Sims 2]]'' and [[The Sims 3|''The Sims 3'']], the caller will be fined §200-§500. If the family doesn't have enough money, the police will take away one piece of furniture. If the family doesn't have enough money or any items that aren't in use, the police will say they are fining them, but nothing will happen and they will just leave.
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