Renovation mode: Difference between revisions

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|name = Renovation mode
|image = [[File:Renovation mode.jpg|235px]]
|caption = Renovation mode in-game.
}}
'''Renovation Modemode''' is a new type of mode that is found in ''[[The Sims 3: Ambitions]]''. It is a mixture of [[build mode]] and [[buy mode]]. The modeIt is only available to [[Sim]]s in the [[Architectural Designer]] career.
 
==About==
Renovation Modemode is only available to Sims in the [[Architectural Designer]] career. It is similar to the [[build mode]] and [[buy mode]] in [[the Sims 3]]. While in this mode youthe player can see a list of requirements for the current renovation,. ifIf the requirements are not met, the job will count as failed. The player has a budget given at the beginning of the job, although they can overspend on their budget. you cant do that
 
While in build/buy mode, there is a home inventory box that contains items from yourthe player's active simsSims home inventory,. thisThis is where youthe player will find yourtheir simsSims creations (paintings, sculptures, inventions). There is a small glitch with yourthe home inventory box in renovation mode. If youthe player grabgrabs an object from yourtheir home inventory box and drop it back in the inventory without placing it, or if youthe doplayer placeplaces the object and then "undo" the placement, yourtheir client will receive credit for the full price of that object added to their budget and yourthe simSim will be deducted that amount from his/her own household funds.
idiot
 
==Detailed Descriptiondescription==
While in build/buy mode there is a home inventory box that contains items from your active sims home inventory, this is where you will find your sims creations (paintings, sculptures, inventions). There is a small glitch with your home inventory box in renovation mode. If you grab an object from your home inventory box and drop it back in the inventory without placing it, or if you do place the object and then "undo" the placement your client will receive credit for the full price of that object added to their budget and your sim will be deducted that amount from his/her own household funds.
To activate this mode, players must first get work opportunities based on the story progression feature,. forFor example, if a pair of Sims in the neighborhood have had a baby they may request a nursery, or a simSim with the Bookworm trait may request a reading room. Each job is given a budget, and it will be changed depending on what youthe buyplayer buys and sellsells (it is possible to sell items youthe player did not buy). Client simsSims will review the work, and based on how good it is, will pay the architect money, with a chance of a bonus.
 
==Detailed Description==
To activate this mode, players must first get work opportunities based on the story progression feature, for example if a pair of Sims in the neighborhood have had a baby they may request a nursery, or a sim with the Bookworm trait may request a reading room. Each job is given a budget, and it will be changed depending on what you buy and sell (it is possible to sell items you did not buy). Client sims will review the work, and based on how good it is, will pay the architect money, with a chance of a bonus.
 
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