Running away: Difference between revisions

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(New page: A teen (any age) can and will run away from the main household, when the teen has negative relationships with the other members of the household, and has no other friends. (Let's say this ...)
 
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A [[teen]] (any age)[[Sim]] can and will run away from the main household in ''[[The Sims 2]]'', when the particular teen has negative relationships[[relationship]]s with the other members of the household, and has few or no other friends. (Let'sWhen saya this runawayteen is preparing to leave, a girlmessage andwill herpop nameup in the upper-right hand corner letting the player know. Then, the teen either walks or runs off of the lot. The [[Memories|memory]] associated with a teen running away is Jane)usually red but may also be green depending on the Sim and their relationship with the teen. While running away, a runaway icon will appear on their picture. Being gone does not affect things like school grades.
 
If a player wants the teen to return as soon as possible, the parents of the teen must report the runaway via telephone to the [[Services|police]]. Doing this will increase chances of the runaway being returned by the police. If the teen is reported ''after'' twenty-four hours, the chances of being returned by the police decrease to about fifty-percent. If the teen is returned by the police, he/she will not run away again for more than twenty-four hours. If nothing is done about the run away, the teen will return home one day before they [[Birthday|Grow up]], and will not run away again.
After a little while, Jane will realize that she doesn't like anyone on the lot and has no friends. There will be a message on the upper-right hand corner basically saying that she's going to leave. Then, she either walks or runs out of the lot. Her parent(s) will then have a memory icon of their daughter running away. It is (usually) red.
 
With ''[[The Sims 2: Pets]]'' installed, [[pet]]s can also run away. They may run away due to a number of circumstances, including:
Then, a runaway icon will appear where the school icon for Jane would usually be. Although she is gone, this does not affect her grades.
 
* Having a low relationship with all other Sims/Pets on the lot.
If nothing is done about the run away, Jane will return home one day before she grows up, and I do not believe she will runaway again.
* Witnessing a [[fire]].
If she is wanted to return as soon as possible, the parents must report the runaway via telephone. You will then have a very large chance of her being returned home by police(if not a large chance, then she WILL be returned home). If she is reported '''after''' twenty-four hours, you will only have a fifty-percent chance of her being returned home from police.
* Losing a [[fight]] with another pet.
If Jane is returned by the police, Jane will not runaway again for more than twenty-four hours.
* Their motives are too low.
* A Sim who they see as their Master dies.
* Etc.
 
Getting a runaway pet back follows the same steps as with teens. A unique memory will be added to the memories of other Sims upon running away, and another when the pet returns. If the pet has a collar, there is a chance that the pet will be found and returned even if it was not reported as having run away.
To avoid having your teen runaway, make sure he or she has high enough relationships with all members on the current lot.
 
In ''[[The Sims 3: Pets]]'', pets will run away if a fire breaks loose, if their relationships with the household Sims are low, or if their mood is too low. Lost pets leave a bad moodlet that lasts until the pet is found. Sims may find their pets wandering around town, and their moodlets can indicate where they are. For example, when a pet is at the library, the moodlet associated with libraries will be present.
 
In ''[[The Sims 4: Cats & Dogs]]'', pets may run away, especially those with the [[free spirit]] and [[Adventurous (pet trait)|adventurous]] traits. They will return within a few days, sometimes with an object or an illness. Pets with the [[prowler]] or [[hunter]] traits are more likely to return with an object. Sims can post an alert using a phone or computer to speed up their return.
[[Category:Relationships]]
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