Science (career): Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
imported>Chuxie mNo edit summary |
imported>XtinaS (Updated the Sims 1 section.) |
||
Line 1: | Line 1: | ||
[[Image:Science.gif|left]]The '''Science''' career track is one of the ten basic [[Career Tracks]] for [[The Sims]] and [[The Sims 2]]. |
[[Image:Science.gif|left]]The '''Science''' career track is one of the ten basic [[Career Tracks]] for [[The Sims]] and [[The Sims 2]]. |
||
In The Sims 2, the [[Career rewards|career reward object]] is the [[Career_rewards#SimSanto_Inc._Biotech_Station|SimSanto Inc. Biotech Station]]. It enhances your ability to improve the Logic skill.Mortimer Goth who is one of the premade sims in Pleasantview is an retired mad scientist. |
In The Sims 2, the [[Career rewards|career reward object]] is the [[Career_rewards#SimSanto_Inc._Biotech_Station|SimSanto Inc. Biotech Station]]. It enhances your ability to improve the Logic skill. Mortimer Goth who is one of the premade sims in Pleasantview is an retired mad scientist. |
||
==The Sims== |
==The Sims== |
||
{{stub}} |
{{stub}} |
||
Line 8: | Line 8: | ||
|1 |
|1 |
||
|Test Subject |
|Test Subject |
||
|While earning a science degree, you're picking up a mediocre salary as a human guinea pig" at a local kinetics lab. It's a way to introduce yourself to the scientific community, but it's tough to be charming after several hours in a wind tunnel." |
|||
| |
|||
|§155 |
|§155 |
||
|09:00 - 15:00 [[Image:09001500.png]] |
|||
|Nothing |
|||
| |
| |
||
|None |
|||
|0 |
|||
|- |
|- |
||
|2 |
|2 |
||
|Lab Assistant |
|Lab Assistant |
||
|Cleaning rat cages, fixing delicate lab equipment for minimum wage--how's your mood today? A lot of logic-skill-building time is needed at home to advance. And guess what? You're on the graveyard shift. Work all night, sleep all day. |
|||
| |
|||
|§230 |
|§230 |
||
|23:00 - 05:00 [[Image:23000500.png]] |
|||
|Nothing |
|||
| |
| |
||
|None |
|||
|0 |
|||
|- |
|- |
||
|3 |
|3 |
||
|Field Researcher |
|Field Researcher |
||
|This job takes you into the field, working on far-flung projects. However, your pay increases. Develop your charisma and logic and maybe you can actually teach about this stuff in the classroom, instead of doing it in remote, inhospitable places. |
|||
| |
|||
|§320 |
|§320 |
||
|09:00 - 15:00 [[Image:09001500.png]] |
|||
⚫ | |||
| |
| |
||
⚫ | |||
|0 |
|||
|- |
|- |
||
|4 |
|4 |
||
|Science Teacher |
|Science Teacher |
||
|No amount of field research could have prepared you for the naked savagery of teaching a high-school science class. (At least it's a job with regular hours.) A creative approach with the kids can sometimes yield positive results, and more logic skill might aid you in getting a different job. |
|||
| |
|||
|§375 |
|§375 |
||
|09:00 - 16:00 [[Image:09001600.png]] |
|||
| |
|||
|Charisma: 1<br /> Logic: 3 |
|||
| |
|||
Body: 1 |
|||
Logic: 3 |
|||
|1 |
|1 |
||
|- |
|- |
||
|5 |
|5 |
||
|Project Leader |
|Project Leader |
||
|It is up to you to manage a team of researchers in the quest for an important scientific breakthrough. Creative inspiration is absolutely necessary and mechanical know-how doesn't hurt either. If you really shine here, you may be on your way to becoming an inventor. |
|||
| |
|||
|§450 |
|§450 |
||
|10:00 - 17:00 [[Image:10001700.png]] |
|||
| |
|||
|Charisma: 2<br /> Logic: 4<br /> Creativity: 1 |
|||
| |
|||
Body: 2 |
|||
Logic: 4 |
|||
Creativity: 1 |
|||
|3 |
|3 |
||
|- |
|- |
||
|6 |
|6 |
||
|Inventor |
|Inventor |
||
|Income has climbed, but to succeed as an inventor you'll need to put in long hard hours at the lab. Maintaining your home relationships may be harder now--there will be little time for socializing as you create the auto-recycling newspaper. |
|||
| |
|||
|§540 |
|§540 |
||
|10:00 - 19:00 [[Image:10001900.png]] |
|||
| |
|||
|Mechanical: 2<br /> Charisma: 2<br /> Logic: 4<br /> Creativity: 3 |
|||
| |
|||
Body: 2 |
|||
Logic: 4 |
|||
Creativity: 3 |
|||
Charisma: 2 |
|||
|4 |
|4 |
||
|- |
|- |
||
|7 |
|7 |
||
|Scholar |
|Scholar |
||
|You have been named Chairman of the Science Department at Sim University. The regents are depending on your leadership and logical thinking to invigorate the school's science curriculum. This is a high-paying, well-respected position with good hours and more time at home, but it takes a well-rounded skill set to guarantee success and promotion. |
|||
| |
|||
|§640 |
|§640 |
||
|10:00 - 15:00 [[Image:10001500.png]] |
|||
| |
|||
|Mechanical: 4<br /> Charisma: 2<br /> Logic: 6<br /> Creativity: 4 |
|||
| |
|||
Body: 2 |
|||
Logic: 6 |
|||
Creativity: 4 |
|||
Charisma: 4 |
|||
|5 |
|5 |
||
|- |
|- |
||
|8 |
|8 |
||
|Top Secret Researcher |
|Top Secret Researcher |
||
|Your expertise with auto-recycling has led to a position on a highly classified, very demanding government project. The money is excellent, but you may be called to the lab at anytime. Special care should be taken to stay happy and rested--a tired, cranky scientist might pose a security risk. If exceptional creativity is demonstrated, a promotion to theorist may be in the cards. |
|||
| |
|||
|§740 |
|§740 |
||
|10:00 - 15:00 [[Image:10001500.png]] |
|||
| |
|||
|Cooking: 1<br /> Mechanical: 6<br /> Charisma: 4<br /> Logic: 7<br /> Creativity: 4 |
|||
| |
|||
Body: 4 |
|||
Logic: 7 |
|||
Creativity: 4 |
|||
Charisma: 6 |
|||
Mechanical: 1 |
|||
|7 |
|7 |
||
|- |
|- |
||
|9 |
|9 |
||
|Theorist |
|Theorist |
||
|The accolades from your research have earned you the highly paid position of theorist. You enjoy a higher salary-to-work-hours ratio than the one you had as an inventor. You must work hard to keep a high state of happiness and health. And only a successful theory can lead to the status and rewards you seek. |
|||
| |
|||
|§870 |
|§870 |
||
|10:00 - 14:00 [[Image:10001400.png]] |
|||
| |
|||
|Cooking: 1<br /> Mechanical: 7<br /> Charisma: 4<br /> Logic: 9<br /> Creativity: 7 |
|||
| |
|||
Body: 4 |
|||
Logic: 9 |
|||
Creativity: 7 |
|||
Charisma: 7 |
|||
Mechanical: 1 |
|||
|8 |
|8 |
||
|- |
|- |
||
|10 |
|10 |
||
|Mad Scientist |
|Mad Scientist |
||
|With lecture fees and book advances, you're able to purchase the big house on the hill. The big question is, what experiments you will you be conducting in it's big cellar? |
|||
| |
|||
|§ |
|§870 |
||
|10:00 - 14:00 [[Image:10001400.png]] |
|||
| |
|||
|Cooking: 2<br /> Mechanical: 8<br /> Charisma: 5<br /> Logic: 10<br /> Creativity: 10 |
|||
| |
|||
Body: 5 |
|||
Logic: 10 |
|||
Creativity: 10 |
|||
Charisma: 8 |
|||
Mechanical: 2 |
|||
|10 |
|10 |
||
|- |
|- |
||
Line 132: | Line 104: | ||
|2 |
|2 |
||
|Lab Assistant |
|Lab Assistant |
||
|Cleaning rat cages, fixing delicate lab equipment for minimum |
|Cleaning rat cages, fixing delicate lab equipment for minimum wage--how's your mood today? A lot of logic-skill-building time is needed at home to advance. And guess what? You're on the graveyard shift. Work all night, sleep all day. |
||
|S <span style="background-color:#00FF00">M</span> T W T F <span style="background-color:#00FF00">S</span> |
|S <span style="background-color:#00FF00">M</span> T W T F <span style="background-color:#00FF00">S</span> |
||
|16:00 - 22:00 [[Image:16002200.png]] |
|16:00 - 22:00 [[Image:16002200.png]] |
||
Line 183: | Line 155: | ||
|6 |
|6 |
||
|Inventor |
|Inventor |
||
|Income has climbed, but to succeed as an inventor you'll need to put in long hard hours at the lab. Maintaining your home relationships may be harder |
|Income has climbed, but to succeed as an inventor you'll need to put in long hard hours at the lab. Maintaining your home relationships may be harder now--there will be little time for socializing as you create the auto-recycling newspaper. |
||
|S M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S |
|S M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S |
||
|10:00 - 19:00 [[Image:10001900.png]] |
|10:00 - 19:00 [[Image:10001900.png]] |
||
Line 209: | Line 181: | ||
|8 |
|8 |
||
|Top Secret Researcher |
|Top Secret Researcher |
||
|Your expertise with auto-recycling has led to a position on a highly classified, very demanding government project. The money is excellent, but you may be called to the lab at any time. Special care should be taken to stay happy and |
|Your expertise with auto-recycling has led to a position on a highly classified, very demanding government project. The money is excellent, but you may be called to the lab at any time. Special care should be taken to stay happy and rested--a tired, cranky scientist might pose a security risk. If exceptional logic is demonstrated, a promotion to theorist may be in the cards. |
||
|S M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S |
|S M <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S |
||
|10:00 - 15:00 [[Image:10001500.png]] |
|10:00 - 15:00 [[Image:10001500.png]] |
||
Line 273: | Line 245: | ||
|3 |
|3 |
||
|Lab Assistant |
|Lab Assistant |
||
|Cleaning rat cages, fixing delicate lab equipment for minimum |
|Cleaning rat cages, fixing delicate lab equipment for minimum wage--how's your mood today? A lot of logic-skill-building time is needed at home to advance. And guess what? You're on the graveyard shift. Work all night, sleep all day. |
||
|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span> |
|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span> |
||
|15:00 - 18:00 [[Image:15001800.png]] |
|15:00 - 18:00 [[Image:15001800.png]] |
Revision as of 06:36, 14 October 2008
The Science career track is one of the ten basic Career Tracks for The Sims and The Sims 2.
In The Sims 2, the career reward object is the SimSanto Inc. Biotech Station. It enhances your ability to improve the Logic skill. Mortimer Goth who is one of the premade sims in Pleasantview is an retired mad scientist.