Scientific breakthrough: Difference between revisions
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|caption= A Sim having a scientific breakthrough. |
|caption= A Sim having a scientific breakthrough. |
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A '''scientific breakthrough''' is a feature in ''[[The Sims 4: Get to Work]]''. Scientific breakthroughs are an event when Sims have a revelation |
A '''scientific breakthrough''' is a feature in ''[[The Sims 4: Get to Work]]''. Scientific breakthroughs are an event when Sims have a revelation that helps Sims figure out new recipes for [[Potion|serums]] and inventions they can build with the [[Invention Constructor]]. |
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Scientific breakthroughs happen when a Sim who works in the science career does something that inspires them. Some interactions, such as reading a book, using a microscope, or tinkering will have a light bulb next to them. When Sims do the interaction a light bulb appears above their head and when it is lit up the Sim will have a breakthrough shouting "euronka!" at the new discovery. There are four levels to a scientific breakthrough: 25%, 50%, 75% and 100%. |
Scientific breakthroughs happen when a Sim who works in the science career does something that inspires them. Some interactions, such as reading a book, using a microscope, or tinkering will have a light bulb next to them. When Sims do the interaction a light bulb appears above their head and when it is lit up the Sim will have a breakthrough shouting "euronka!" at the new discovery. There are four levels to a scientific breakthrough: 25%, 50%, 75% and 100%. |