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Sculpting: Difference between revisions
→Sculpture Quality and Value
imported>Kezeal (→Sculpture Quality and Value: Added failure quality) |
imported>Kezeal |
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The game will check the chances from highest to lowest quality (Masterpiece > Brilliant > High > Medium > Low) and give the first quality that it hits.
<!-- Full sculpture formula `[(sculptureBase + skillLevel) * materialModifier * isMasterSculptor + (timesMaterialUsed * materialModifier) + qualityBonusValue] * sculptureOvermax` -->
'''Appreciation'''
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