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|caption= A female Sim sewing. A potholder, quilt, and many crafted teddy bears can be seen.
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{{See also|Workbench#Mechanical Stitching Machine{{!}}Mechanical Stitching Machine}}
'''Sewing''' is an activity in ''[[FreeTime]]'' that builds [[Arts and Crafts]] [[enthusiasm]], as well as a new [[talent badge]]. It is the only crafting activity in ''[[The Sims 2]]'' that Sims do while seated. Sims can sew many craftables, including teddy bears, quilts, and customized clothing. Sims can build the Sewing Talent Badge by sewing many projects. Having high [[Creativity (skill)|Creativity]] will make Sims earn this badge faster. All sewn objects appear in the sewer's [[Inventory#The Sims 2|inventory]] when completed, even if the Sim was only making a single object. This means that Sims will take items sewn on the [[Hobby lot#Arts and Crafts: My Muse II|Arts and Crafts hobby lot]] home with them, even though a Sim's inventory cannot be accessed on hobby lots.
'''Sewing''' is an activity in ''[[FreeTime]]'' that builds [[Arts and Crafts]] [[enthusiasm]], as well as a new [[talent badge]]. It is the only crafting activity in ''[[The Sims 2]]'' that Sims do while seated. Sims can sew many craftables, including teddy bears, quilts, and customized clothing. When telling a Sim to sew an item, the player can give it a name and description, or can accept the default.
 
Sewing is done on the '''Mechanical Stitching Machine by Antique Artifacts''', which costs §1250. It is an old-fashioned foot-treadle machine, which appears to resemble a classic Singer foot-treadle sewing machine.
Sewing anything other than a potholder is time-consuming and can be hard on [[motive]]s, but can be profitable. While all sewn objects except outfits and customized outfits can fail, sewing is the only craft in which failed objects are not sold at a loss, though they will sell for less than successfully made objects.
 
'''Sewing'''Sims iscan anbuild activitythe inSewing ''[[FreeTime]]''Talent thatBadge buildsby [[Artssewing andmany Crafts]]projects. Having high [[enthusiasmCreativity (skill)|Creativity]], aswill wellmake asSims aearn new [[talentthis badge]] faster. ItSims ismay theroll onlya crafting activity in ''[[TheWants Simsand 2Fears|want]]'' that Sims do while seated. Sims canto sew manya craftablesproject, includingespecially teddyif bears,they quilts,have andmade progress customizedin clothingSewing. SimsFulfilling canthis buildwant themay Sewingtrigger Talenta Badgewant byto sewingbuy manya projects.sewing Havingmachine, higheven [[Creativityif (skill)|Creativity]]the willproject makewas Simssewn earnat this badge fasterhome. All sewn objects appear in the sewer's [[Inventory#The Sims 2|inventory]] when completed, even if the Sim was only making a single object. This means that Sims will take items sewn on the [[Hobby lot#Arts and Crafts: My Muse II|Arts and Crafts hobby lot]] home with them, even though a Sim's inventory cannot be accessed on hobby lots.
 
Sewing anything other than a potholder is time-consuming and can be hard on [[motive]]s, but can be profitable. While all sewn objects except outfits and customized outfits can fail, sewing is the only craft in which failed objects are not sold at a loss, though they will sell for less than successfully made objects.
 
Higher badge levels reduce the chance of failure, and may reduce the time needed to make some objects. If ''[[The Sims 2: Seasons]]'' is installed, sewing in Fall appears to reduce the time needed to make objects.
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== No Badge ==
[[File:Sewingroom.jpg|thumb|right|The sewing room in the Arts and Crafts hobby lot.]]
Sims with no talent can only sew potholders, and have a high chance of failure. A potholder costs §40 to make, and takes about one game hour to sew. There is a high chance of failure. A potholder can be placed on a wall as a decorative object. A successfully made potholder can be sold in buy mode for §50, and a failed potholder can be sold for §44.
 
;Basic Potholder
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== Bronze Badge ==
[[File:Sewing_bronzeSewing bronze.png|left]] Sims with a Bronze talent badge canhave a medium chance of failure when sewing. The Bronze talent badge allows Sims to sew teddy bears and curtains. These objects take at least three game hours to sew, and there is a medium chance of failure. Sims can sew curtains that are one or two tiles wide,. forOne-tile curtains cost §180 to make and sell for §300 if successful; two-tile curtains cost §225 and sell for §375. Failed curtains sell for §225 and §280, respectively. Sewn curtains resemble the '''Floor-length Tieback Curtains''' and '''Doublewide Tieback Curtains''' from the base game, but are separate objects with their own color options that are not available in buy mode. Teddy bears cost §56 to make, and sell for §80 if successful; §66 if failed. Sewing a teddy bear appears to allowallows the player to choose patterns that are not available in buy mode, but sewn bears are otherwise identical to those bought in buy mode.
 
;Shiny Sewn Curtains (both sizes)
<blockquote>An example of a solid pattern and good execution, these shiny and durable curtains will frame your windows for years.</blockquote>
 
;Little Bear Boo
<blockquote>What a cute little bear! Your sewing has improved and it shows with this well put-together and cuddly toy.</blockquote>
 
== Silver Badge ==
[[File:Sewing_silverSewing silver.png|left]] Sims with a Silver talent badge can sew quilts as well as '[[Clothes#The Sims 2|an outfit]]', i.e. any one-piece outfit that can be bought in a category other than [[Winterwear#The Sims 2: Seasons|Outerwear]], including [[custom content]]. There are also a fewfour hidden adultEveryday/Formal outfits for young adult and adult females that cannot be bought, but can be sewn. Quilts cost §450 to make, and can be sold for §900 if successful, and §600 if failed. Quilts can be hung on a wall as decorative objects. These objects take around three game hours to sew. ThereSims iswith a Silver talent badge have a low chance of failure when sewing, and outfits cannot fail.
 
;Quality Quilt
<blockquote>Your long hours of sewing and dedication to the art of the quilt have paid off. This quilt is well-made and good-looking. Take a bow; your stoic stitching has brought you here.</blockquote>
 
;Customized Clothing
<blockquote>Here lies your own customized clothing, born of a creative mind and fast fingers, fresh fabric and nimble needles. Wear it proud.</blockquote>
 
===Sewing outfits===
Selecting "Outfit..." allows the player to select any of the 6 clothing types that are available in the base game. All clothing types cost §120 to sew, regardless of how much it would cost to buy them from a clothing rack. Selecting a clothing type opens up a version of the "Buy..." dialog for that type. As with buying clothes off a rack, the player will be able to select the [[gender]] and [[life stage]] the clothes are for; the "mannequin" figure will be a generic Sim of that age and gender. However, if the "Everyday" category is selected, only one-piece outfits can be chosen; separate tops or bottoms cannot be sewn. As with buying clothes off a rack, outfits which are already in the household's wardrobe will be tagged with the "dresser" icon.
 
Once an outfit has been selected, the player will be able to give it a name and description, or can accept the generic name and description that is given. This name and description will be used when the finished outfit appears in the Sim's inventory. AnNote outfitthat willthe take around three Sim hours to complete. Once finished, itdescription will appearnot asbe avisible "bundleunless ofthe clothes"package likeis thosebeing Simsviewed carry when taking clothing to or fromin a clothing rack. Removing a bundle from the Sim's inventory, and clicking on it gives the optionsname "Addwill Tonot Wardrobe"be andvisible "Sell".unless Choosingthe "Addpackage Tois Wardrobe"being immediatelyviewed addsin thea outfit to the householdSim's wardrobe,inventory asor ifbeing itgripped had been bought off a rack. Choosing "Sell" immediately sellswith the outfit; a newly-made outfit will sell for §400, regardless ofHand typeTool.
 
An outfit will take around three Sim hours to complete. Once finished, it will appear as a "bundle of clothes" like those Sims carry when taking clothing to or from a clothing rack. Removing a bundle from the Sim's inventory and clicking on it gives the options "Add To Wardrobe" (if it is not already in the household's wardrobe) and "Sell". Choosing "Add To Wardrobe" immediately adds the outfit to the household's wardrobe. As with buying clothes off a rack, an outfit that is in more than one category only needs to be placed in the wardrobe once, so a sewn outfit that is cross-categorized as Outerwear will be available as Outerwear, even though the Outerwear category cannot be chosen. Choosing "Sell" immediately sells the outfit; a newly-made outfit will sell for §400, regardless of type. If ''[[Open for Business]]'' is installed, the bundles can be sold in a Sim-owned [[business]]. When bundles are marked for sale, the "wholesale price" is considered to be §360 (§400 minus the 10% wholesale discount), not §120, so a bundle that was made at home can be sold for less than wholesale and still be profitable. Players should note that a Sim buying a bundle is buying blind; the bundle can be shown to a Sim, but the outfit itself cannot. Likewise, a playable Sim who is sent to a business that sells sewn outfits can buy them, but cannot preview them or try them on, even if they are for the Sim's age and gender.
 
If ''[[The Sims 2: University|University]]'' is installed, the player cannot choose to have a Sim sew [[young adult]] clothing outside of a [[College (sub-neighborhood)|college]] [[sub-neighborhood]]. However, a sewn adult outfit that is also flagged as being available to young adults can successfully be added to a college household's wardrobe.
 
== Gold Badge ==
[[File:Sewing_goldSewing gold.png|left]] Having a Gold talent badge enables Sims to sew a nifty special outfit with a texture that can be customized. VeryThis lowoutfit chancecosts of§75, failureis available for all [[life stage]]s from [[toddler]] through [[elder]], and cannot fail. <ref group="n">Some players may have a problem with skin tones for the teen female outfit. Treeag at [[ModTheSims|Mod The Sims]] has [https://www.modthesims.info/download.php?t=280949 a fix] for this.</ref><ref group="n">Nysha at [[ModTheSims|Mod The Sims]] has a fix for the [https://modthesims.info/download.php?t=557363 toddler outfit's mesh].</ref>
 
Sims with this badge have a very low chance of failure when sewing items that can fail.
 
===Sewing custom outfits===
After selecting "Custom Outfit...", the player will be able to choose which [[gender]] and life stage to make it for. Instead of a "mannequin" figure, the dialog will display an outline of the outfit with three color-coded areas. Each area will have a set of six textures that can be chosen for it; while this may not seem like much, it allows 216 (6x6x6) possible combinations for each outfit. However, the player's choices will not appear on the outline, so the player cannot preview the outfit. The custom outfits for [[toddler]]s and [[child]]ren use the same style and texture choices for boys and girls.
 
Once the texture choices have been made, the player will be able to give the outfit a name and description, or can accept the generic name and description that is given. The outfit will take about three game hours to sew. Once it is finished, it will appear in the Sim's inventory as a "bundle of clothes" like those Sims carry when taking clothing to or from a clothing rack. Clicking on the bundle will give the options "Add To Wardrobe" and "Sell". If the outfit is added to the wardrobe, it will be available as Everyday and PJs if it is for toddlers or children, otherwise it will only be available as Everyday. A household's wardrobe can contain several versions of a custom outfit. A newly-made custom outfit will sell for §750. making it one of the most profitable crafted items. If ''[[Open for Business]]'' is installed, the bundles can be sold in a Sim-owned [[business]]. When a custom-outfit bundle is marked for sale, the "wholesale price" is considered to be §675 (§750 minus the 10% wholesale discount), not §75, so it can be sold for less than wholesale and still be profitable.
 
Players should note that the custom adult outfits are only available to adults, even if ''[[The Sims 2: University|University]]'' is installed. If ''University'' is installed, the option to sew a custom [[young adult]] outfit will appear if the Sim is in a [[College (sub-neighborhood)|college]] [[sub-neighborhood]], but this option will not appear outside of a college sub-neighborhood. The young adult outfit will have the same style and options as the adult outfit, but will only be available to young adults.
 
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==Notes==
<references group="n" />
{{TalentBadges}}
[[es:Costura]]
[[ru:Портной]]
[[Category:Talent Badges]]
[[Category:FreeTime]]
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