Shell: Difference between revisions

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imported>Cepekas
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imported>Cepekas
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they're used to give a complex yet aesthetical architecture look, that would otherwise be impossible to create. Because of their varying size, some come with a fixed height and are useful for alluding persistent size that is the interior.
 
Anything that's within a shell (an object, wall segment and flooring) can only be modified with <tt>RestrictBuildBuyInBuildings</tt> cheat enabled.<ref>Making any alteration in it (i.e placing an object in it) will render the hand tool useless for picking up the building.</ref><ref>Therefor, the only possible way of deleting is through testingcheats on and by shift-clicking on it</ref> However, creating a smaller interior and utilizing hidden room markers for outer halls is completely optional. All shell buildings are fixed with their own entrance doors.
 
Examples of these buildings include the pyramids and the dragon cave exterior in ''[[The Sims 3: World Adventures]]'', penthouses and apartments in ''[[The Sims 3: Late Night]]'' and ''[[The Sims 4: City Living]]'' respectively, private and big show venues in ''[[The Sims 3: Showtime]]'', and futuristic shells in ''[[The Sims 3: Into the Future]]''. ''[[The Sims Mobile]]'' introduces various shell buildings for careers.
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