SimCity (series): Difference between revisions

no edit summary
No edit summary
imported>Mario64gamer
No edit summary
 
(7 intermediate revisions by 4 users not shown)
Line 1:
:''Note: The Sims Wiki is not an encyclopedia about games outside of [[The Sims (series)|The Sims series]] and its spin-offs. Therefore, this article provides only limited information about the SimCity series. For more information, please see [[Wikipedia:SimCity (series)|Wikipedia's article on this topic]], or the [[w:c:SimCity:SimCity Wiki|SimCity Wiki]].''
:''For information on the fictional location by the same name, see [[SimCity]].''
{{All
|name=SimCity
Line 6:
|caption=The current ''SimCity'' logo
}}
'''SimCity''' is a series of simulation games first developed by [[Will Wright]] and published by [[Maxis]] (either independently, or later as a subsidiary of [[Electronic Arts]]) for PCs and various platforms beginning in 1989. There have been fourfive main releases within the series - ''SimCity'' (1989), ''SimCity 2000'' (19931994), ''SimCity 3000'' (1999), and''SimCity 4'' (2003), and ''SimCity'' (2013). Additionally, ''SimCity Societies'' (2007) is sometimes regarded as the fifth entry in the series, though it departed from much of the tried-and-true gameplay of its predecessors, and was not developed by Maxis. Maxis has returned to develop the newest game in the series - named simply ''SimCity'' (or ''SimCity 2013'' to avoid confusion with the original game) - which was set for release on March 5, 2013.
 
The purpose of games within the ''SimCity'' franchise is to build and simulate metropolises. This is accomplished through the placement of civicroads and governmental[[Wikipedia:Infrastructure|infrastructure]], buildings likedevelopment schools[[Wikipedia:Zoning|zones]], policecivic and firegovernmental stationsbuildings, parkslandmarks, and othersother structures. Growth of the city is determined by tax rates, ordinances, development demands, and available zonesspace for development, which are all adjusted and controlled by the player. Like ''The Sims'' and most other Maxis games, gameplay is open-ended and there typically is usually no end goal or objective, though in some versions of the game, scenario play is available.
 
The success of the ''SimCity'' series in the 1990s led to the creation of many, albeit less successful, games, within the ''Sim-'' series. This series culminated with the development and release of ''[[The Sims]]'' in 2000 and the birth of [[The Sims (series)|''The Sims'' series]]. The success of ''The Sims'' series has since eclipsed the earlier successes of the ''SimCity'' series.
 
{{Wikipedia|SimCity (series)}}
[[es:SimCity (saga)]]
[[Category:EA Games|EA Games]]
[[pl:SimCity (seria)]]
[[Category:EA Games|EA Games]]
Anonymous user