SimCity (series): Difference between revisions

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|caption=The current ''SimCity'' logo
|caption=The current ''SimCity'' logo
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'''SimCity''' is a series of simulation games first developed by [[Will Wright]] and published by [[Maxis]] (either independently, or later as a subsidiary of [[Electronic Arts]]) for PCs and various platforms beginning in 1989. There have been four main releases within the series - ''SimCity'' (1989), ''SimCity 2000'' (1993), ''SimCity 3000'' (1999), and''SimCity 4'' (2003). Additionally, ''SimCity Societies'' (2007) is sometimes regarded as the fifth entry in the series, though it departed from much of the tried-and-true gameplay of its predecessors, and was not developed by Maxis. Maxis has returned to develop the newest game in the series - named simply ''SimCity'' (or ''SimCity 2013'' to avoid confusion with the original game) - which is set for release in March of 2013.
'''SimCity''' is a series of simulation games first developed by [[Will Wright]] and published by [[Maxis]] (either independently, or later as a subsidiary of [[Electronic Arts]]) for PCs and various platforms beginning in 1989. There have been four main releases within the series - ''SimCity'' (1989), ''SimCity 2000'' (1993), ''SimCity 3000'' (1999), and''SimCity 4'' (2003). Additionally, ''SimCity Societies'' (2007) is sometimes regarded as the fifth entry in the series, though it departed from much of the tried-and-true gameplay of its predecessors, and was not developed by Maxis. Maxis has returned to develop the newest game in the series - named simply ''SimCity'' (or ''SimCity 2013'' to avoid confusion with the original game) - which was set for release on March 5, 2013.


The purpose of games within the ''SimCity'' franchise is to build and simulate metropolises. This is accomplished through the placement of civic and governmental buildings like schools, police and fire stations, parks, and others. Growth of the city is determined by tax rates, ordinances and available zones for development, which are all adjusted and controlled by the player. Like ''The Sims'' and most other Maxis games, gameplay is open-ended and there typically is no end goal or objective, though in some versions of the game, scenario play is available.
The purpose of games within the ''SimCity'' franchise is to build and simulate metropolises. This is accomplished through the placement of civic and governmental buildings like schools, police and fire stations, parks, and others. Growth of the city is determined by tax rates, ordinances and available zones for development, which are all adjusted and controlled by the player. Like ''The Sims'' and most other Maxis games, gameplay is open-ended and there typically is no end goal or objective, though in some versions of the game, scenario play is available.