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SimNation: Difference between revisions
Cleanup. A random radioactive thought bubble does *not* prove anything.
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imported>Nikel23 (Cleanup. A random radioactive thought bubble does *not* prove anything.) |
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[[File:Military career icon.png|40px|left]] [[File:Military career.png|right]]The military of SimNation appears to be an all-volunteer force. It is open to both male and female Sims; both are able to join the [[Military]] career track. In ''The Sims 2'', teens and elders can also take up part-time roles. Unlike most modern military systems, there seem to be no enlistment terms, with discharges being granted effectively upon request.
No known wars have been identified in SimNation's history, although it is implied by [[Emperor Xizzle]] in ''[[The Sims 2 (Nintendo DS)|The Sims 2]]'' for Nintendo DS that Sims are at war with Aliens. Probably why, in [[Strangetown]], [[General Buzz Grunt]] shows pure hate towards [[Pollination Tech 9 Smith|Pollination Technician#9]]. A chance card in ''[[The Sims]]'' implies that SimCity is in a state of Cold War with "RedCity", but does not go into any detail
== Law ==
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Several activities, such as [[Hacking|computer misuse]], [[Kleptomaniac|larceny]], [[Detonate|destruction of property]], and [[Social worker|child neglect]] are rife, and have few consequences. The police force seem far more concerned with obsessively monitoring and tracking down minors who step off their home lot past [[curfew]], which may explain their incompetence in these other areas.
SimNation also must have very high freedom of speech, as advertisements for
==Healthcare==
[[File:W give free health clinic.png|left|40px]] [[File:Biology.png|right]]While in the past, as shown in ''The Sims Medieval'', Sims were frequently at risk of serious disease and major injury, most illnesses in modern-day SimNation are minor and non life-threatening. The most common illnesses are colds (which may be caught at work or school, or by coming into contact with an infected Sim), food poisoning (from eating spoiled food) and pregnancy symptoms such as nausea. Colds are treatable by resting at home and consuming certain soups and juices, while food poisoning and morning sickness will eventually end on their own. There is a risk of untreated colds developing into the more serious pneumonia, which can be fatal, as can the flu, which can be caught from proximity to vermin. [[Mummy|Mummies]] and [[witch]]es can curse other Sims with illness. Accidental injury seems to be virtually non-existent outside of occasional [[The "Concoctanation Station"|lab]] [[Career rewards|accidents]], and though there are numerous ways to [[Death|die]] prematurely (common causes include fire, drowning, electrocution or starvation), a Sim who has come close to death but survived will recover very quickly and will not require hospitalization. Mental health problems such as nervous breakdowns are more common, and may be treated by the autonomous arrival of a [[Therapist]], [[Social Bunny]] or [[Tragic Clown]]. The
Sims may or may not require medical attention, such as receiving vaccinations for [[Illness#The Sims 3: Seasons|flu and allergies]] in the hospital, and they may receive medical checkup and vaccination clinics by doctors. Most diseases can simply be treated by taking a rest at home. Doctors in SimNation do not appear to need any academic qualifications, at least to get started in the career. Hospitals are seen in ''The Sims 3'', mainly for pregnancy and plastic surgery, though medical outreach programs and emergencies from out of town do also occur.
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