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{{Era|TS4GTW}}
{{Era|TS4GTW}}{{Object|game = The Sims 4: Get to Work|name = SimRay|sell = §300|type = Special|buy - Craftable|size = 1x1|uses = Freeze Sims, Transform Objects and a Large Variety of Mind Control interactions.|image = [[File: Simray.png|200px]]}}The '''SimRay''' is an object introduced in ''[[The Sims 4: Get to Work]]''. It is crafted with the [[Invention Constructor]], and cannot be purchased. It can be used by Sims to manipulate other Sims or objects.
{{Infobox object
|game = The Sims 4: Get to Work
|name = SimRay
|sell = §300
|type = Special
|size = 1x1
|image = [[File:Simray.png|200px]]
|desc = The SimRay is the future in handheld devices. Because it is extremely experimental, 60% of the time it works all the time.}}
The '''SimRay''' is a device introduced in ''[[The Sims 4: Get to Work]]'' which can only be invented through the [[Invention Constructor]]. It requires 1x common metal, and 1x common crystal to be constructed. The SimRay can be used to manipulate and modify other Sims and objects.
 
The SimRay canmay be used by {{confirm|any Sims}}, thoughnot itin canthe onlyScience becareer, inventedbut or upgraded byonly Sims working in the [[Science (career)#The Sims 4: Get to Work|ScientistScience career]] careermay produce and upgrade the SimRay.
 
==Upgrades==
The SimRay can be upgraded through the Invention Constructor, towhich addwill newunlock more interactions to the device.
* '''Freeze Ray''' - This is the basic interaction of the SimRay when it is invented. This interaction gives the targeted Sim a +2 "Frozen" uncomfortable moodlet as ice entraps their body, which evolves into a +1 "Chilled" uncomfortable moodlet lasting 4 hours after defrozen. It can also be used on a fire to extinguish it.
* '''Transform Object''' - Unlocked in level 3 of the [[Science (career)|Scientist]] Careercareer, this interaction can change one object into another. There is a small chance that the transformation will start a fire.
* '''Mind Control: Change Clothes''' - Unlocked at level 4 of the Scientist career, this interaction can be used on Sims to force them into changing intotheir clothes the player wants.
* '''Mind Control: Clean''' - Unlocked at level 5 of the Scientist career, this interaction causesgives the targeted Sim toa get+1 a"Mind moodletControlled: toClean" happy moodlet [[Inspiredthat (emotion)|inspire]]encourages them to clean.
* '''Mind Control: Sit''' - Unlocked at level 6 of the Scientist career, this interaction causesgives the targeted Sim toa sit+1 on"Mind theControlled: nearestSit" happy moodlet that encourages them to sit chairdown.
* '''Mind Control: Eat''' - Unlocked at level 7 of the Scientist career, this interaction causesgives the targeted Sim a +1 "Mind Controlled: Eat" happy moodlet that encourages them to becomecook and/or hungryeat.
* '''Mind Control: Sleep''' - Unlocked at level 8 of the Scientist career, this interaction causesgives the targeted SimsSim a +1 "Mind Controlled: Sleep" happy moodlet that encourages them to sleep.
* '''Mind Control: Panic''' - Unlocked at level 9 of the Scientist career, this interaction gives the targeted Sim a +1 "Mind Controlled: Panic" tense moodlet lasting 2 hours, and causes them to panic for a brief time. Carefree Sims are immune to this interaction, as the trait prevents the Sims from being inflicted with the tense moodlet.
* '''Transform Sim''' - Unlocked at level 10 of the Scientist career, this interaction randomizes the targeted Sim's hair color and/or skin tone. This interaction also gives the targeted Sim a +1 "Transformed" happy moodlet lasting 2 days.
 
<gallery>
* Freeze Ray - This is the basic interaction of the SimRay when it is invented. This interaction causes a Sim to freeze in a pose as ice surrounds their body.
File:S4moodlet simray transformed.jpg|"Transformed"
* Transform Object - Unlocked in level 3 of the [[Science (career)|Scientist]] Career, this interaction can change one object into another.
File:S4moodlet simray transformed.jpg|"Mind Controlled: Clean"
* Mind Control: Change Clothes - Unlocked at level 4, this interaction can be used on Sims to force them into changing into clothes the player wants.
File:S4moodlet simray transformed.jpg|"Mind Controlled: Eat"
* Mind Control: Clean - Unlocked at level 5, this interaction causes the targeted Sim to get a moodlet to [[Inspired (emotion)|inspire]] them to clean.
File:S4moodlet simray transformed.jpg|"Mind Controlled: Sit"
* Mind Control: Sit - Unlocked at level 6, this interaction causes the targeted Sim to sit on the nearest chair.
File:S4moodlet simray transformed.jpg|"Mind Controlled: Sleep"
* Mind Control: Eat - Unlocked at level 7, this interaction causes the targeted Sim to become hungry.
File:S4moodlet simray panic.jpg|"Mind Controlled: Panic"
* Mind Control: Sleep - Unlocked at level 8, this interaction causes the targeted Sims to sleep.
File:S4moodlet simray frozen.jpg|"Frozen"
* Mind Control: Panic - Unlocked at level 9, this interaction causes the targeted Sim to panic and start running around.
File:S4moodlet simray chilled.jpg|"Chilled"
* Transform Sim - Unlocked at level 10, this interaction changes the targeted Sim's cosmetics and hair to a random choice.
</gallery>
[[Category:Objects in Get to Work]]
 
==Gallery==
<gallery>
Sims4-simray-freeze-stm-bianca-monty.jpg|Non-scientist Sim uses the Simray's "Freeze Ray" interaction
Sims4-simray-freeze-break-ice-chilled-victim.jpg|"Break ice" interaction on a frozen victim
 
</gallery>
[[Category:Inventory items]]
[[Category:Objects inbuilt Getby to WorkSims]]
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