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{{Era|TS4GTW}}
{{Infobox object
|game = The Sims 4: Get to Work
|name = SimRay
|sell = §300
|type = Special
|size = 1x1
|image = [[File:Simray.png|200px]]
|desc = The SimRay is the future in handheld devices. Because it is extremely experimental, 60% of the time it works all the time.}}
The '''SimRay''' is a device introduced in ''[[The Sims 4: Get to Work]]'' which can only be invented through the [[Invention Constructor]]. It requires 1x common metal, and 1x common crystal to be constructed. The SimRay can be used to manipulate and modify other Sims and objects.
The SimRay
==Upgrades==
The SimRay can be upgraded through the Invention Constructor,
* '''Freeze Ray''' - This is the basic interaction of the SimRay when it is invented. This interaction gives the targeted Sim a +2 "Frozen" uncomfortable moodlet as ice entraps their body, which evolves into a +1 "Chilled" uncomfortable moodlet lasting 4 hours after defrozen. It can also be used on a fire to extinguish it.
* '''Transform Object''' - Unlocked in level 3 of the [[Science (career)|Scientist]]
* '''Mind Control: Change Clothes''' - Unlocked at level 4 of the Scientist career, this interaction can be used on Sims to force them into changing
* '''Mind Control: Clean''' - Unlocked at level 5 of the Scientist career, this interaction
* '''Mind Control: Sit''' - Unlocked at level 6 of the Scientist career, this interaction
* '''Mind Control: Eat''' - Unlocked at level 7 of the Scientist career, this interaction
* '''Mind Control: Sleep''' - Unlocked at level 8 of the Scientist career, this interaction
* '''Mind Control: Panic''' - Unlocked at level 9 of the Scientist career, this interaction gives the targeted Sim a +1 "Mind Controlled: Panic" tense moodlet lasting 2 hours, and causes them to panic for a brief time. Carefree Sims are immune to this interaction, as the trait prevents the Sims from being inflicted with the tense moodlet.
* '''Transform Sim''' - Unlocked at level 10 of the Scientist career, this interaction randomizes the targeted Sim's hair color and/or skin tone. This interaction also gives the targeted Sim a +1 "Transformed" happy moodlet lasting 2 days.
<gallery>
File:S4moodlet simray transformed.jpg|"Transformed"
▲* Transform Object - Unlocked in level 3 of the [[Science (career)|Scientist]] Career, this interaction can change one object into another.
File:S4moodlet simray transformed.jpg|"Mind Controlled: Clean"
▲* Mind Control: Change Clothes - Unlocked at level 4, this interaction can be used on Sims to force them into changing into clothes the player wants.
File:S4moodlet simray transformed.jpg|"Mind Controlled: Eat"
▲* Mind Control: Clean - Unlocked at level 5, this interaction causes the targeted Sim to get a moodlet to [[Inspired (emotion)|inspire]] them to clean.
File:S4moodlet simray transformed.jpg|"Mind Controlled: Sit"
▲* Mind Control: Sit - Unlocked at level 6, this interaction causes the targeted Sim to sit on the nearest chair.
File:S4moodlet simray transformed.jpg|"Mind Controlled: Sleep"
▲* Mind Control: Eat - Unlocked at level 7, this interaction causes the targeted Sim to become hungry.
File:S4moodlet simray panic.jpg|"Mind Controlled: Panic"
▲* Mind Control: Sleep - Unlocked at level 8, this interaction causes the targeted Sims to sleep.
File:S4moodlet simray frozen.jpg|"Frozen"
File:S4moodlet simray chilled.jpg|"Chilled"
</gallery>
[[Category:Objects in Get to Work]]▼
==Gallery==
<gallery>
Sims4-simray-freeze-stm-bianca-monty.jpg|Non-scientist Sim uses the Simray's "Freeze Ray" interaction
Sims4-simray-freeze-break-ice-chilled-victim.jpg|"Break ice" interaction on a frozen victim
</gallery>
[[Category:Inventory items]]
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