SimRay: Difference between revisions

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{{Era|TS4GTW}}
{{Infobox object
{{Object
|game = The Sims 4: Get to Work
|name = SimRay
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|type = Special
|size = 1x1
|image = [[File:Simray.png|200px]]}}
|desc = The SimRay is the future in handheld devices. Because it is extremely experimental, 60% of the time it works all the time.}}
The '''SimRay''' is a device introduced in ''[[The Sims 4: Get to Work]]'' which can only be invented through the [[Invention Constructor]]. It requires 1x common metal, and 1x common crystal to be constructed. The SimRay can be used to manipulate and modify other Sims and objects.
 
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==Upgrades==
The SimRay can be upgraded through the Invention Constructor, which will unlock more interactions.
* '''Freeze Ray''' - This is the basic interaction of the SimRay when it is invented. This interaction gives the targeted Sim a +2 "Frozen" Uncomfortableuncomfortable moodlet as ice entraps their body, which evolves into a +1 "Chilled" Uncomfortableuncomfortable moodlet lasting 4 hours after defrozen. It can also be used on a fire to extinguish it.
* '''Transform Object''' - Unlocked in Levellevel 3 of the [[Science (career)|Scientist]] career, this interaction can change one object into another. There is a small chance that the transformation will start a fire.
* '''Mind Control: Change Clothes''' - Unlocked at Levellevel 4 of the Scientist career, this interaction can be used on Sims to force them into changing their clothes.
* '''Mind Control: Clean''' - Unlocked at Levellevel 5 of the Scientist career, this interaction gives the targeted Sim a +1 "Mind Controlled: Clean" Happyhappy moodlet that encourages them to clean.
* '''Mind Control: Sit''' - Unlocked at Levellevel 6 of the Scientist career, this interaction gives the targeted Sim a +1 "Mind Controlled: Sit" Happyhappy moodlet that encourages them to sit down.
* '''Mind Control: Eat''' - Unlocked at Levellevel 7 of the Scientist career, this interaction gives the targeted Sim a +1 "Mind Controlled: Eat" Happyhappy moodlet that encourages them to cook and/or eat.
* '''Mind Control: Sleep''' - Unlocked at Levellevel 8 of the Scientist career, this interaction gives the targeted Sim a +1 "Mind Controlled: Sleep" Happyhappy moodlet that encourages them to sleep.
* '''Mind Control: Panic''' - Unlocked at Levellevel 9 of the Scientist career, this interaction gives the targeted Sim a +1 "Mind Controlled: Panic" Tensetense moodlet lasting 2 hours, and causes them to panic for a brief time. Carefree Sims are immune to this interaction, as the trait prevents the Sims from being inflicted with the Tensetense moodlet.
* '''Transform Sim''' - Unlocked at Levellevel 10 of the Scientist career, this interaction randomizes the targeted Sim's hair color and/or skin tone. This interaction also gives the targeted Sim a +1 "Transformed" Happyhappy moodlet lasting 2 days.
 
<gallery>
File:S4moodlet simray transformed.jpg|"Transformed"
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File:S4moodlet simray chilled.jpg|"Chilled"
</gallery>
 
==Gallery==
<gallery>
Sims4-simray-freeze-stm-bianca-monty.jpg|Non-scientist Sim uses the Simray's "Freeze Ray" interaction
Sims4-simray-freeze-break-ice-chilled-victim.jpg|"Break ice" interaction on "Freezea Ray"frozen victim
 
</gallery>
[[Category:Inventory items]]
[[Category:Objects built by Sims]]
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