Stray: Difference between revisions
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* [[Aristotle Strays]] |
* [[Aristotle Strays]] |
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* [[Fluffly Strays]] |
* [[Fluffly Strays]] |
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* Maggie Strays |
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* Hecuba Strays |
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* Menelaus Strays |
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* Waggles Strays |
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Unlike Townies in other expansion packs of ''The Sims'', the game does not randomly generate the Strays: they are the same in every neighborhood, and in all games. All the default strays in ''Unleashed'' have zero [[Personality (pet)#The Sims: Unleashed|personality]] points and no [[Skill (pet)|skills]]. They can learn skills, but their lack of personality points can only be changed if the player uses a third-party program or [[Custom content|hacked object]]. |
Unlike Townies in other expansion packs of ''The Sims'', the game does not randomly generate the Strays: they are the same in every neighborhood, and in all games. All the default strays in ''Unleashed'' have zero [[Personality (pet)#The Sims: Unleashed|personality]] points and no [[Skill (pet)|skills]]. They can learn skills, but their lack of personality points can only be changed if the player uses a third-party program or [[Custom content|hacked object]]. |