Talk:Chemistry: Difference between revisions

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I have UN NL and FT. When I got FT it added the turn ons/offs: Lycanthropy, Plantsimism, and Witchiness. This is stupid. I can't be any of these things. They sit and take up space. It's pretty annoying. Is there a fix for this.
I have UN NL and FT. When I got FT it added the turn ons/offs: Lycanthropy, Plantsimism, and Witchiness. This is stupid. I can't be any of these things. They sit and take up space. It's pretty annoying. Is there a fix for this.


Hmm... really it just seems like a ploy on EA's part to get you to buy the expansion packs associated with those turn-ons/turn-offs. Really you should just ignore those, I haven't heard of any hacks to fix them. It actually could be beneficial to gameplay, depending on how you look at it. xD You could technically have a sim that is attracted to everyone because the only things they don't like are things they will never see. XD That's kind of cool actually. I must remember to try that sometime. --[[User:Wolfheart|wolfheart]] 01:46, December 25, 2009 (UTC)

If NPC means "Non-Player Controlled" wouldn't babies be NPC's? -[[User:Mjs961|Mjs961]]

Revision as of 01:46, 25 December 2009

I have UN NL and FT. When I got FT it added the turn ons/offs: Lycanthropy, Plantsimism, and Witchiness. This is stupid. I can't be any of these things. They sit and take up space. It's pretty annoying. Is there a fix for this.

Hmm... really it just seems like a ploy on EA's part to get you to buy the expansion packs associated with those turn-ons/turn-offs. Really you should just ignore those, I haven't heard of any hacks to fix them. It actually could be beneficial to gameplay, depending on how you look at it. xD You could technically have a sim that is attracted to everyone because the only things they don't like are things they will never see. XD That's kind of cool actually. I must remember to try that sometime. --wolfheart 01:46, December 25, 2009 (UTC)