Talk:Gardening (The Sims 3): Difference between revisions

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==Plasma Fruit==
==Plasma Fruit==
In my experience, the plasma fruit plant produces precisely one fruit per harvest cycle. It doesn't seem to last for too many cycles either, although I haven't tested that specifically. (This naturally put it on my list for omni-fodder.) The wiki lacks this information not only for the plasma fruit, but for many non-Base plants. Is there a good way to discover the more abstract qualities of the plants, or is that a matter of diligent experimentation? -- [[User:Lexmechanic|Lexmechanic]] ([[User talk:Lexmechanic|talk]]) 20:21, September 27, 2012 (UTC)
In my experience, the plasma fruit plant produces precisely one fruit per harvest cycle. It doesn't seem to last for too many cycles either, although I haven't tested that specifically. (This naturally put it on my list for omni-fodder.) The wiki lacks this information not only for the plasma fruit, but for many non-Base plants. Is there a good way to discover the more abstract qualities of the plants, or is that a matter of diligent experimentation? -- [[User:Lexmechanic|Lexmechanic]] ([[User talk:Lexmechanic|talk]]) 20:21, September 27, 2012 (UTC)

= Island Paradise Plants! =

Add the Kelp!

Revision as of 12:10, 12 February 2014

Plants

Somebody added that you can seed cheese and egg plants at max skill level. Is that true? One of my sims has 10 in gardening but he couldn't plant cheese/egg before getting the opportunity reward. Uly 23:08, 4 June 2009 (UTC)

  • Not true, verified and has been removed.

Money Tree resistant/immune to becoming barren?

After about 10 weeks of in-game time, the first planted Money Tree has yet to become barren. However, all other plants (except Omni plant, which has not been planted yet) have undergone at least 2 barren cycles.

Can anyone confirm this?

No, my Money Tree became barren around Week 16. Plant Name: Money Tree

Rarity: Special

Skill Points Gained When Planted: 375

Skill Points Gained When Harvested: 300

Performance Threshold Between Average and Good: 65

Performance Threshold Between Good and Great: 75

Performance Change in Dry Soil: -60

Performance Change in Neutral Soil: -30

Performance Change in Wet Soil: 30

Water Decay: 2

Weed Chance: 0.25

Harvest State Duration Minimum: 5

Harvest State Duration Maximum: 10

Number of Harvestables in Lifetime: 10000

Minimum Harvestables Per Harvest Cycle: 2

Maximum Harvestables Per Harvest Cycle: 5

Plant Model Type: MoneyTree

Hence the money tree will become barren after 10000 money bags harvested.

—Preceding unsigned comment added by 220.255.7.214 (talkcontribs) - Sign your comments with ~~~~

Death flower - 2 harvests max or more?

I have experimented with 50 plantings of the Death Flower, and none of them managed to exceed 2 harvests. All of the ones which were successfully resurrected two times uniformly became barren. None of these resurrected once became barren, although quite a portion failed on their first/second resurrect.

Baseline: Can anyone else carry out a repeat of this experiment to confirm results? —Preceding unsigned comment added by 220.255.7.214 (talkcontribs) - Sign your comments with ~~~~

Edit: Plant Name: Death Flower Bush

Rarity: Special

Skill Points Gained When Planted: 375

Skill Points Gained When Harvested: 300

Performance Threshold Between Average and Good: 60

Performance Threshold Between Good and Great: 65

Performance Change in Dry Soil: -30

Performance Change in Neutral Soil: -5

Performance Change in Wet Soil: 25

Water Decay: 1.2

Weed Chance: 0.025

Harvest State Duration Minimum: 5

Harvest State Duration Maximum: 12

Number of Harvestables in Lifetime: 2

Minimum Harvestables Per Harvest Cycle: 1

Maximum Harvestables Per Harvest Cycle: 1

Plant Model Type: DeathFlowerBush

Confirmed 2 maximum harvests per plant. —Preceding unsigned comment added by 220.255.7.214 (talkcontribs) - Sign your comments with ~~~~

Roast & Links Quality

Roasts and Links that I purchase from the grocery store are Normal quality. Unlike Cheese, Eggs, Steak, and Patties, Links and Roasts cannot be planted. Putting them in Omni plants does not seem to have any effect on their quality. Is there any way to improve the quality of Links and Roasts? Thanks for any info.—ErzengelLichtes (Contribs) 00:07, 1 July 2009 (UTC)

16/8 new grapes?

The game XML files only show 6 types of new grapes, which are all found in France. In total, 10 new plants have been added, all of which can be used in Nectar making, up from 6 in the base game. If there are 8 new grapes, the 2 yet to be discovered ones cannot be planted as per normal. Hence, the part about 8 new grapes has been removed.

Talking to plants

Does it increase quality in TS3, or is that just a TS2: Seasons thing? Dharden (talk) 22:07, July 22, 2010 (UTC)

Nope, Talking to plants only satisfies the Sim's Social Need. Nothing else. Pretty useless if you are not living alone.

HOW to garden

I know you're all snickering at me. But for 3 days I've been playing my garden-oriented Sim. And for 3 days I have clicked, dragged, cursed, banged my mouse and otherwise expressed my frustration - HOW do I garden? It's not from clicking on my yard, my fences, my sim, my house, my pond, etc. Maybe it's too simplistic to include this level of basic information in the wiki, but if someone would tell ME how to do it, I'd really appreciate it!! :) Thanks!


Go to the bookstore and buy the gardening books. Read at least one to get some skill level in gardening. That will give you some seeds in your inventory. You can also buy veggies and fruits at the grocery store. Once that's in your inventory, you can click on what it is you want to plant within your inventory, and it'll give you the option to plant. Then it shows a little pile of soil and you place that on a flat surface in your yard. If you have multiples of one thing, like apples, and you click on that, you can also "Plant Many" and that will let you place more little soil piles. Hope this helps! Trimalynn 15:10, April 3, 2011 (UTC)

New page for Flame fruit

Flame fruit isn't your average tomato. Since life fruit and death flowers have their own articles, describing their unique characteristics in detail, shouldn't flame fruit also be treated that way? -- TechpriestMagos 00:16, January 5, 2012 (UTC)

Hmm... I guess you're right. Since it hasn't had its own page, you could try making one for it. Ask us if you need help create one. Nikel Talk 14:41, January 5, 2012 (UTC)

Bananas

This article needs to be updated for Bananas in Showtime. Nikel Talk 15:00, March 20, 2012 (UTC)

I heard from modthesims that bananas grow on an apple tree. Is this some kind of joke or EA was being lazy again? Nikel Talk 14:06, May 28, 2012 (UTC)
No, they grow on a tree but not an apple tree unless you can use mods. What were they thinking? I mean it does look similar because well they grow on trees, but cherries do too. :I Starmoonie - Talk Here 14:10, May 28, 2012 (UTC)
this tread in particular. See the image? Does banana really grow in such tree? O.o Also, is banana used to throw at bad performers? Sometimes I just don't understand what people are talking about, especially if I don't play the game myself. Nikel Talk 14:19, May 28, 2012 (UTC)
Yes, in real life bananas tend to grow different types of trees not just the one on the right. So EA really didn't messed up just that they probably didn't want to over do it since would take a lot of time just to create a different tree just for bananas. And yeah bananas are thrown at bad performers, I mean basically anything can be thrown at them that's small. I wouldn't trust the site too much it not that accurate like here. Maybe they should really get their information and contribute here if they know so much. xD Starmoonie - Talk Here 14:27, May 28, 2012 (UTC)
Well, it's just a matter of different world, really. You will never find anyone from MATY in here for sure. :p But they do sometimes get some references in this wiki though.
Anyway, I never really saw banana grows on other kinds of tree other than the one like Castaway Stories. It can be linked with EA's laziness as well, so it still makes sense. And the throwing at performer thingy really makes me laugh. XD I don't know why I found it hilarious. Nikel Talk 14:46, May 28, 2012 (UTC)

Plasma Fruit

In my experience, the plasma fruit plant produces precisely one fruit per harvest cycle. It doesn't seem to last for too many cycles either, although I haven't tested that specifically. (This naturally put it on my list for omni-fodder.) The wiki lacks this information not only for the plasma fruit, but for many non-Base plants. Is there a good way to discover the more abstract qualities of the plants, or is that a matter of diligent experimentation? -- Lexmechanic (talk) 20:21, September 27, 2012 (UTC)

Island Paradise Plants!

Add the Kelp!