Talk:Genetics: Difference between revisions

1,391 bytes added ,  5 years ago
no edit summary
imported>IsaiahScribblenauts
No edit summary
imported>Mariaw
No edit summary
 
(One intermediate revision by one other user not shown)
Line 146:
:The mutation rate would still explain it, I think. If the mutation rate is set at 10% in your game, then I'd say that's the most likely culprit. You were just extremely fortunate to luckily have multiple babies with a mutated genome. [[User:Auror Andrachome|Ѧüя◎ґ]] ([[User talk:Auror Andrachome|talk]]) 01:21, April 3, 2018 (UTC)
 
: :I suppose that most likely the reason; plus, I do not have any mods for the game that lower the mutation rate (or any mods at all, for that matter). My only other guess was the root hair colour being darker than the base colour, but it's not dark enough to be considered black, and the children in question did indeed have completely black hair. I wish the game used the mutation rate for their eye colours instead, lol [[User:Mariaw|Mariaw]] ([[User talk:Mariaw|talk]]) 01:33, April 3, 2018 (UTC)
 
:::Chances are, there will be a higher chance that the baby will have blond hair. You see, genetics itself is basically all the data of the Sim, including their hair color, and the colors are sorted to be dominant or recessive. Both the mother and father have recessive, but still, the baby will have a higher chance of being blonde. <span style="color:navy;">IsaiahScribblenauts</span> - [http://sims.wikia.com/wiki/User_talk:IsaiahScribblenauts Disscuss] - [http://sims.wikia.com/wiki/User_talk:IsaiahScribblenauts My Fanon] 01:42, April 3, 2018 (UTC)
: I suppose that most likely the reason; plus, I do not have any mods for the game that lower the mutation rate (or any mods at all, for that matter). My only other guess was the root hair colour being darker than the base colour, but it's not dark enough to be considered black, and the children in question did indeed have completely black hair. I wish the game used the mutation rate for their eye colours instead, lol [[User:Mariaw|Mariaw]] ([[User talk:Mariaw|talk]]) 01:33, April 3, 2018 (UTC)
 
==Sims 4 Eye Colours==
Chances are, there will be a higher chance that the baby will have blond hair. You see, genetics itself is basically all the data of the Sim, including their hair color, and the colors are sorted to be dominant or recessive. Both the mother and father have recessive, but still, the baby will have a higher chance of being blonde. <span style="color:navy;">IsaiahScribblenauts</span> - [http://sims.wikia.com/wiki/User_talk:IsaiahScribblenauts Disscuss] - [http://sims.wikia.com/wiki/User_talk:IsaiahScribblenauts My Fanon] 01:42, April 3, 2018 (UTC)
According to the article, in The Sims 4, "Eye color usually comes out as one of the parents, but it can also come out as anything in between the parents' own eye colors."
 
Through very extensive testing, I can prove this is entirely incorrect. What really happens is that the eye colours added in Patch 5 (Dark blue, dark blue-hazel, grey-brown hazel, olive green-hazel, and purple) have the same flag values set as already existing eye colours.
 
For example, if one parent has dark blue eyes and one parent has dark brown eyes, their child may turn out with grey eyes even if no one in their families have grey eyes; this is because dark blue and grey eyes share the same EyeColor flag; as such, the game cannot destinguish the two eye colours from each other, and if the child recieve the grey-eyed parent's eye colour, they have a 50/50 chance of having grey or dark blue eyes. Likewise with red (amber) and purple eyes, grey-brown hazel and light brown, olive green-hazel and pale green (light green), as well as dark blue-hazel and light green ('hazel blue' according to the files. I really don't see it, though.)
 
If anyone could figure out how to insert this information into the page profesionally (I don't think I am much good at making big edits), that would be great! [[User:Mariaw|Mariaw]] ([[User talk:Mariaw|talk]]) 23:19, August 2, 2018 (UTC)
Anonymous user